|
|
|
 |

June 12th, 2008, 09:40 PM
|
 |
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
|
|
Re: Stasis- MA game (open). Sign up!
I provided a link to the discussion thread for those who don't know what it is (including myself  ). The mod itself is an attachment to the first post in that thread.
|

June 12th, 2008, 09:43 PM
|
 |
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
|
|
Re: Stasis- MA game (open). Sign up!
I noticed that version 1.8 is rather old. Does anyone know if WH works well with the latest patch?
|

June 12th, 2008, 10:12 PM
|
 |
Sergeant
|
|
Join Date: Dec 2007
Location: Staring through your window
Posts: 333
Thanks: 26
Thanked 4 Times in 4 Posts
|
|
Re: Stasis- MA game (open). Sign up!
I'm playing in a couple games right now that have the WH mod and it seems to work fine with the patch
__________________
I can has Backrub?
|

June 12th, 2008, 10:16 PM
|
 |
Lieutenant General
|
|
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
|
|
Re: Stasis- MA game (open). Sign up!
WH doesn't add/change too much, it seems to be really stable.
Is there a deadline on pretenders? I tend to like to run test builds up until the last minute, it's half the fun for me. 
|

June 12th, 2008, 11:20 PM
|
Corporal
|
|
Join Date: Jan 2007
Posts: 111
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Stasis- MA game (open). Sign up!
could someone post a zipped version of the map? I dont have a rar undoer.
|

June 13th, 2008, 04:38 AM
|
 |
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
|
|
Re: Stasis- MA game (open). Sign up!
You may find the zips in discussion thread. The difference is only in starting locations I've listed above.
|

June 13th, 2008, 05:42 AM
|
 |
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
|
|
Re: Stasis- MA game (open). Sign up!
Game has been created. You may upload pretenders. We will start no earlier than Monday evening and I really hope everyone will make their pretenders by that time)
Here's the link:
http://www.llamaserver.net/gameinfo.cgi?game=Stasis
|

June 16th, 2008, 06:08 PM
|
BANNED USER
|
|
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
|
|
Re: Stasis- MA game (open). Sign up!
On other matters:
I am in Chicago from Friday till Sunday.
I am not expecting to delay the game. My positions in all games will be capably handled by Mark Montero.
I am going to down the servers Thursday night at midnight, to give them a fresh reboot, and to install some remote management software.
That way if something happens while I'm away, there will be at least the possibility of resolving the problem remotely.
Best to all
Chris
|

June 16th, 2008, 06:38 PM
|
 |
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
|
|
Re: Stasis- MA game (open). Sign up!
I wrote llamabeast so hopefully we will soon have the game running.
Chris, did I understand right that you request a delay if something occasionally goes wrong?
|

June 16th, 2008, 10:52 PM
|
BANNED USER
|
|
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
|
|
Re: Stasis- MA game (open). Sign up!
Er, nope = )
I cut and pasted the message from all games, including ones I'm hosting.
I'm really crossing my fingers there will be no problems - but I will have no way (I think) of figuring out if there is a problem.
I've arranged a sub - and hes a good guy - but if its three turns of staling (gosh I hope not), I'll probably just drop.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|