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June 15th, 2008, 09:00 PM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: War!
I would just like everyone to know that I think I have solved the Reanimation bug. So I will not be going AI. --Not that I was going to anyways, when RZ still needs to be destroyed.
I am coming for you, RZ. And I am wroth.
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June 16th, 2008, 12:14 AM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: War!
Reverend Zombie has asked that our discussion be posted publicly, so I am doing so now, reformatted for easier reading but otherwise completely unchanged. They can be read in the order they are quoted below.
RZ probably thinks the venom in my final message to him will throw some players off. Or perhaps my stance of going after him in other games if he joins one I'm playing in will do so. He may even be correct. I kept things private because I've learned that my unrepentantly vicious, uncompromising attitude towards treaty violators can keep other players, who have done nothing wrong, from enjoyment of the game. I warn you, the language from me quoted below is harsh. Do not read it if it will ruin the game for you. If you're interested in more details as to why I play this way, read here and here.
And finally, I will try to make this my only post on this subject. I will try to avoid a flamewar as much as possible.
IndyPendant:
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Very well false pretender, war it shall be.
Your message was received by us on Turn 18, but you have not indicated when you intend to attack. We advise you to honour our NAP and wait until Turn 20 to give your misguided minions their orders, so they attack on Turn 21.
If you intend violating our NAP and attacking earlier, a brief perusal of our messages on these forums shall inform you that such an action would have...far-reaching consequences. I do not expect this warning to be necessary, however. If you wished to commit such a vile act, you most likely would not have warned me at all.
We are not greedy, and did not seek this war. But we will finish it. Should you ever wish to seek peace however, contact us--through these messengers here--and we shall consider it based on the harm you will be able to commit to us should we continue fighting. Do not wait too long.
This message was also sent through the limited God-to-Pretender method you seem to prefer.
--Vitae the Glorious, Lord of the Dead.
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Reverend Zombie:
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I have half a mind to attack you now for threatening repercussions outside the game.
Guess you'll have to wait and see what happens.
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Reverend Zombie:
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I misconstrued the nature of your threat--forgive me for accusing you of threatening a meta-game grudge.
However, I am quite annoyed to have to do research on the forums to figure out your threat, so I am attacking early anyway.
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IndyPendant:
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Don't apologize, you worthless, honourless pondscum. You had it right the first time. It was not Arco that violated our NAP, it was Reverend Zombie. It will be IndyPendant who takes revenge as available.
I will now bend every effort, in this game and any other I meet you in, to make sure you lose. Even if I cannot then win the game, if I bring you down with me then I will savour my victory. I strongly suggest you avoid any games I play in the future. Unlike you, I do not make empty promises. If you don't like that, let me quote you: .
The particular irony here is that by attacking me one turn too early, you have only sealed your demise, since due to the bug I am suffering from I would have gone AI if you had honoured our NAP and delayed your attack by just. one. more. turn. I do wonder how it feels to reveal yourself unworthy to be the snot blown into a kleenex for so little gain--and harming yourself in the process! Not that a filthy self-serving twit like yourself would admit to any such thing.
This will be my last private communication with you. You are not worth the time or effort.
--IndyPendant.
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Reverend Zombie:
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I'd like to post our exchange to the forum; I think it would be informative to others. What do you say?
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June 16th, 2008, 12:38 AM
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Second Lieutenant
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Join Date: Nov 2007
Location: Australia
Posts: 410
Thanks: 2
Thanked 1 Time in 1 Post
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Re: War!
LOL - that's an amusing exchange. Sounds like it will be a fun war!!
I'm not convinced about your methods, Indy, as it is a wargame and all - but I share your views encouraging 'honourable' play.
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June 16th, 2008, 01:42 AM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
Posts: 785
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: War!
Please, please remember that this is just a game. there is no money at stake. We (I?) play this game for fun, nothing more.
__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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June 16th, 2008, 02:22 AM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: War!
Heh. Okay, one more post. ; )
I just wanted to clarify: I'm not awash and drowning in venom or anything like that. Viperish declarations of everlasting disgust aside, I am still having fun. "Fun" for me has just shifted definitions, that's all!
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June 16th, 2008, 03:36 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: War!
It's a mad
mad
mad mad
mad mad mad
mad world.
O.°
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June 16th, 2008, 05:18 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: War!
Indy, do remember that NAPs aren't in any way enforced or universally agreed to be binding in Dominions games, and in fact there is no general rule that they have to be followed. Some players have a policy of always sticking to them. Others believe in role-playing, and stick to them when they feel it is in character for their nation/pretender. Since no general policy has been decided on anywhere, there has to be a limit to how annoyed you can get at someone for breaking an NAP. Personally, although I haven't broken any NAPs myself, I think it's quite reasonable to do so. After all, in real life, "binding" treaties have been broken by nations very often.
If, on the other hand, a game was started which stated explicitly in the first post that NAPs must not be broken in that game and players agreed to that when joining the game - well, in that case, you would be entitled to be very annoyed with a player who broke an NAP. But that is not the case here.
Finally, your metagaming threats of carrying the grudge to other games, and your general approach to the situation, are very unpleasant to my mind. Personally I would argue that inter-game threats are completely unacceptable. If you are angry in a game (or rather, feel that your god would be angry), feel free to go crazy in that particular game. But it makes no sense for a different god in a different world to be angry as well. However, I will not weigh in on the argument any further, since it has been done to death before.
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