Re: Global War (started!)
Well, I think advance requests of a short extension (say, by 24-48 hours) are fine, because we can all then plan around it. But random extensions without a time limit for a player that for an unknown reason (at worst, simple selfish laziness) cannot get their turn in on time, so that we have absolutely no idea when the next turn will pop? And not once or twice, but almost every turn? That bugs the hell out of me. We don't need to overcompensate in the other direction though. ; )
So may I be the first to applaud your new stance? Loudly and clearly!
I do have a related concern: the week starting June ?30th? I would like to ask that the game be switched to a 72-hour timer. That's only one extra day, and only for 2-3 turns. I'm going away for a week-long trip with only intermittent internet access, and will almost certainly stale out at least once if we maintain a 48-hour timer. Feel free to keep Quickhost on though; I will still try to make sure there are no delays!
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