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  #1  
Old May 2nd, 2002, 09:30 PM
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Atrocities Atrocities is offline
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Default Re: Building Colonies???HELP!

Lord Balzingo, sorry if we offended you, its just that we had to have some fun on this one. This is the most asked question and ALL of us fell pray too it ourselves and had to ask how to colonize at one time or another.
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Old May 2nd, 2002, 09:55 PM

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Default Re: Building Colonies???HELP!

"Duh. It didn't even occur to me to strip out some engines from my colony ship to make storage space!"

Actually, you don't ever need to do that. Stock SE4, the colony ship can max out it's engines and still carry one cargo bay. More importantly, the colony module itself can hold cargo.

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Old May 4th, 2002, 01:24 AM
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Default Re: Building Colonies???HELP!

(You know you're on the forums too much when you start trying to introduce thread crossovers)

How about doing the faq in Haiku? Examples:

Your new colony,
Yields nothing. Population
Must be sent to it.

Sphereworlds and Ringworlds:
Build starbases near the sun,
With a space yard ship.

Your murderous friend
And brotherly enemy
Are normal. Accept.

By deploying troops,
A world may be taken whole.
Move them as cargo.

Research point defence,
If missiles are dominant.
They kill fighters, too.

Ok...maybe just use the Haiku as heading s or something... I'm still struggling with "atmosphere converter."
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Old May 3rd, 2002, 07:29 PM
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Default Re: Building Colonies???HELP!

quote:
I'm still struggling with "atmosphere converter."

Unpleasant planet:
An atmosphere converter
Improves conditions.
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Old May 3rd, 2002, 09:09 PM
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Default Re: Building Colonies???HELP!

quote:
Originally posted by capnq:
Unpleasant planet:
An atmosphere converter
Improves conditions.



Except a Climate Control Facility does that. How 'bout something like...

Conditions less than
Pleasant? Build a Climate Con-
trol Facility!

Can't breathe the air there?
Atmosphere Modifying
Plant will do the trick.

OK, I never said they were good!

Quikngruvn
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Old May 4th, 2002, 10:26 PM
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Default Re: Building Colonies???HELP!

quote:
Except a Climate Control Facility does that.
Yeah, I realized that, several hours after I posted.

You know you've been on the Forums too much when you wake up thinking about recent Posts.
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Old May 6th, 2002, 07:26 PM
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Default Re: Building Colonies???HELP!

I recently started a game and just got helped after asking a question in this forum "My colony doesn't build anything", Guess you've heard that before...
But. As this is my first game I thought that Gas giants are as frequently found as rocks and thought that atmosphere wasn't such a big deal, I chose "Gas Giants with Methane".
I now found my first gas giant with methane, the first planet with a green dot. When I build my colony ther ( A large world with mild conditions" it's domed and can only have 4 facilites. Am I doomed to have domed colonies forever????


quote:
Originally posted by PDF:
I bet you colonized "red dot" worlds, having compatible planet type but incompatible atmosphere ...
These ones only have domed colonies, and space is restricted accordingly, but you should still have from 1 (tiny planet) to 15 (huge) spaces for facilities. Else you have a strange bug

Try to colonize "green dots" and large planets to have more room (I've read that having a gas race can help here, as gas planets are fewer but larger).



[ 06 May 2002: Message edited by: Ruatha ]

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