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May 2nd, 2002, 09:55 PM
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National Security Advisor
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Re: Building Colonies???HELP!
"Duh. It didn't even occur to me to strip out some engines from my colony ship to make storage space!"
Actually, you don't ever need to do that. Stock SE4, the colony ship can max out it's engines and still carry one cargo bay. More importantly, the colony module itself can hold cargo.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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May 4th, 2002, 01:24 AM
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General
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Location: UK
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Re: Building Colonies???HELP!
(You know you're on the forums too much when you start trying to introduce thread crossovers)
How about doing the faq in Haiku? Examples:
Your new colony,
Yields nothing. Population
Must be sent to it.
Sphereworlds and Ringworlds:
Build starbases near the sun,
With a space yard ship.
Your murderous friend
And brotherly enemy
Are normal. Accept.
By deploying troops,
A world may be taken whole.
Move them as cargo.
Research point defence,
If missiles are dominant.
They kill fighters, too.
Ok...maybe just use the Haiku as heading s or something... I'm still struggling with "atmosphere converter."
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May 3rd, 2002, 07:29 PM
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Re: Building Colonies???HELP!
quote: I'm still struggling with "atmosphere converter."
Unpleasant planet:
An atmosphere converter
Improves conditions.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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May 3rd, 2002, 09:09 PM
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Sergeant
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Re: Building Colonies???HELP!
quote: Originally posted by capnq:
Unpleasant planet:
An atmosphere converter
Improves conditions.
Except a Climate Control Facility does that. How 'bout something like...
Conditions less than
Pleasant? Build a Climate Con-
trol Facility!
Can't breathe the air there?
Atmosphere Modifying
Plant will do the trick.
OK, I never said they were good!
Quikngruvn
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The opposite of war isn't peace... it's creation. --from [i]Rent</i]
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May 4th, 2002, 10:26 PM
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Re: Building Colonies???HELP!
quote: Except a Climate Control Facility does that.
Yeah, I realized that, several hours after I posted.
You know you've been on the Forums too much when you wake up thinking about recent Posts.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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May 6th, 2002, 07:26 PM
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Major General
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Re: Building Colonies???HELP!
I recently started a game and just got helped after asking a question in this forum "My colony doesn't build anything", Guess you've heard that before...
But. As this is my first game I thought that Gas giants are as frequently found as rocks and thought that atmosphere wasn't such a big deal, I chose "Gas Giants with Methane".
I now found my first gas giant with methane, the first planet with a green dot. When I build my colony ther ( A large world with mild conditions" it's domed and can only have 4 facilites. Am I doomed to have domed colonies forever????
quote: Originally posted by PDF:
I bet you colonized "red dot" worlds, having compatible planet type but incompatible atmosphere ...
These ones only have domed colonies, and space is restricted accordingly, but you should still have from 1 (tiny planet) to 15 (huge) spaces for facilities. Else you have a strange bug
Try to colonize "green dots" and large planets to have more room (I've read that having a gas race can help here, as gas planets are fewer but larger).
[ 06 May 2002: Message edited by: Ruatha ]
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May 7th, 2002, 04:57 AM
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Re: Building Colonies???HELP!
quote: I thought that Gas giants are as frequently found as rocks
There are fewer Gas Giants, but none of them are smaller than Medium.
People have worked out the distribution of the type/atmosphere combos before; lemme see if I can find an old thread...
[ Edit ]
Here we go:
In the thread How many people set their OWN planet type to Ice??
wilcoxon wrote: quote: Here's a quick breakdown based off the SectType.txt file. This does not take into account any limitations in SystemTypes.txt.
Sector probabilities:
............Type........Atmosphere.Facil.Num....Av g..Size
.......Gas Giant....Carbon Dioxide....52..12..4.333..0/0/2/4/6
.......Gas Giant..........Hydrogen....52..12..4.333..0/0/2/4/6
.......Gas Giant...........Methane....52..12..4.333..0/0/2/4/6
.......Gas Giant............Oxygen....52..12..4.333..0/0/2/4/6
.............Ice....Carbon Dioxide....36..14..2.571..4/4/2/2/2
.............Ice..........Hydrogen....36..14..2.57 1..4/4/2/2/2
.............Ice...........Methane....34..13..2.61 5..4/3/2/2/2
.............Ice..............None....30..10...... 3..2/2/2/2/2
.............Ice............Oxygen....36..14..2.57 1..4/4/2/2/2
............Rock....Carbon Dioxide....62..24..2.583..6/6/6/4/2
............Rock..........Hydrogen....62..24..2.58 3..6/6/6/4/2
............Rock...........Methane....64..25...2.5 6..6/7/6/4/2
............Rock..............None....45..15...... 3..3/3/3/3/3
............Rock............Oxygen....62..24..2.58 3..6/6/6/4/2
Facil is the # of facilities you can fit onto the planets.
Num is the actual number.
Avg is the average # of facilities per planet.
Size is a breakdown of # found by size (tiny, small, medium, large, huge).
...and Spyder broke that down further: quote: Gas Giants 48
Ice Planets 65
Rock Planets 112
Carbon Dioxide 50
Hydrogen 50
Methane 50
Oxygen 50
None 25
Huge 45
Large 45
Medium 45
Small 45
Tiny 45
[ 07 May 2002: Message edited by: capnq ]
[ 07 May 2002: Message edited by: capnq ]
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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