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June 17th, 2008, 02:52 PM
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Sergeant
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Re: Nation: Atreus, Rise of the Dragon Emperor
I see 5 hp as a clear weakness :S
The only unit with glamour is one of the heroes and hes got 5hp.
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June 17th, 2008, 03:03 PM
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General
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Re: Nation: Atreus, Rise of the Dragon Emperor
If I might suggest something-maybe have your kung fu guys (that's a technical term) be relatively tough-as in resistant to damage-in their young to middle age, and then have a switch where they become frail with age but do a lot of damage as elders, since they'll have made the switch from physical power and resilience to focusing and relying on their Chi.
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June 17th, 2008, 03:03 PM
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National Security Advisor
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Re: Nation: Atreus, Rise of the Dragon Emperor
Quote:
Atreidi said:
I see 5 hp as a clear weakness :S
The only unit with glamour is one of the heroes and hes got 5hp.
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I'm not sure if I used double or triple negative, but I tried to say that the units, including the powerful ones, had some weaknesses. Having only 5 hp is one of the weaknesses, of course.
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June 17th, 2008, 03:10 PM
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Sergeant
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Re: Nation: Atreus, Rise of the Dragon Emperor
The only way to really appreciate how the units work is to play a short or long game. The units really come together and adap to different bless strategies.
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June 17th, 2008, 05:58 PM
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Sergeant
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Re: Nation: Atreus, Rise of the Dragon Emperor
Any comments and suggestions are welcome. Let me know how you liked the mod. Thanks 
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June 17th, 2008, 06:03 PM
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Lieutenant General
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Re: Nation: Atreus, Rise of the Dragon Emperor
Hmm well endo I just tried to make most of what I read in his post.
Personally I'm not so fond of units having stats that seem undominion like though (humans with att 5 and hp 5 for example). But that is just me I guess others just mind if the race bring something different (and I guess it does see below) and is balanced, which others will have to test.
5 hp and 5 att, 3 attacks sounds like maniac ninja goblins  (which isn't critisism... maniac ninja goblins would make for a great different thematic nation really)
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
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In for a whole new sort of game? Then try my scenario map Gang Wars.
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June 17th, 2008, 06:15 PM
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Sergeant
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Re: Nation: Atreus, Rise of the Dragon Emperor
 Well, Aezeal this is how i visualize the 5 hp 5 att unit: He is a really old guy that kicks @55 in kung fu. He can probably hit anyone fast and hard a cuple of times but if you are able to hit him hes down.
And something else. 5 hp is not the standar for all units. There are maybe 2 units with such a low hp. The low hp is countered by Seasonal Bonus though. 
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June 17th, 2008, 06:32 PM
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Lieutenant General
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Re: Nation: Atreus, Rise of the Dragon Emperor
I'll give better reviews once I read the DM file..on a day the dutch didn't have a big match and won
PS att 5 doesn't fit with "can probably hit anyone fast and hard a cuple of times" Kungfu masters should just have high attack and def skill.. the HP explanation is .. somewhat acceptable.. though most old mages just have HP 8 and they haven't had a life of fighting and training.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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June 17th, 2008, 08:19 PM
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Sergeant
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Re: Nation: Atreus, Rise of the Dragon Emperor
This is the way it looks....
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June 18th, 2008, 10:31 AM
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Sergeant
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Re: Nation: Atreus, Rise of the Dragon Emperor
I thought RAR files were standard too.
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