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  #1  
Old June 17th, 2008, 07:59 PM

Sombre Sombre is offline
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Default Re: Arga Dis, Blood and Bronze - UPATED 1.1

Urtyr and Shaman.



I don't mind that it looks like a crook :]
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  #2  
Old June 20th, 2008, 10:12 AM

Sombre Sombre is offline
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Default Arga Dis, Blood and Bronze - NEW VERSION 1.3

Note that we skipped over v1.2 because I never released it. Anyway I will attach 1.3 to the main post within the next 5 minutes, so wait for that if you please. I have attached the preview pic to this post - it will be visible on the first post as usual.


- version 1.3

-- CONTENT - Added "Bray of the Urtyr" spell

-- CONTENT - Added Urtyr shaman and troops as blood summons

-- TWEAK - Slightly upped companion protection - leather cuirass to hauberk

-- TWEAK - Recosted some commanders and troops slightly

-- TWEAK - Tweaked Myrmidon description.

-- TWEAK - Helgrot scout brought to stealth 10 in line with other scouts

-- TWEAK - Gilgan fear, berserk and cost reduced slightly.

-- TWEAK - Blackwing riders got scale mail hauberks to make them more useful and accentuate the foreign influence on them

-- TWEAK - Blood Wind pretender removed. I never liked it.


-- Version 1.2

-- FIX - Argan myrmidon captain's move to be the same as his troops

-- FIX - Apparently weapon 57 was sickle, not hoof. Hoof is 56. Fixed.

-- FIX - Hoof attacks on sworn companion and blackwing changed to non str based horse hoof attack id 56

-- TWEAK - No more misborn starting scout. Now they get a nice helgrot scout instead.

-- TWEAK - Misborn are now younger, with lower maxage.
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  #3  
Old June 20th, 2008, 08:28 PM

DaveCG DaveCG is offline
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Default Re: Arga Dis, Blood and Bronze - NEW VERSION 1.3

Yay, love this mod, really do, nothing quite like being a magical sparta with giants

Thanks for all the great work sombre, trying out new version now.
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Old June 20th, 2008, 10:27 PM

Zentar Zentar is offline
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Default Re: Arga Dis, Blood and Bronze - NEW VERSION 1.3

Sombre, we are truly blessed to have your inventive creative brilliance visited upon us again and again. This was a strong bless nation with a little bit of everything (Arcoscephale meets Jotunheim). Now there is even more to enjoy with nice graphics as always.

You also have a new icon. What is that critter smoking?

You seem to have more map and mod ideas than I have accolades to show my appreciation. Please continue to do the things you do.
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Old June 20th, 2008, 10:37 PM

Sombre Sombre is offline
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Default Re: Arga Dis, Blood and Bronze - NEW VERSION 1.3

Thank you both. The critter I have as my icon is Lazarus Chalmers, Gentleman Experimentor. He's smoking a blend of hashish from the near east, opium from the far east and tobacco from the East End. He walks with a cane following a catastrophic velocipede accident in which he lost his first love, gravity.
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Old June 20th, 2008, 11:18 PM

TheMenacer TheMenacer is offline
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Default Re: Arga Dis, Blood and Bronze - NEW VERSION 1.3

(Edited)
Quick bug, the spell to summon an Urtyr Shaman just summons a commander Urtyr. Otherwise the urtyr make a fantastic addition to an already fantastic mod nation. They very much help along the image of the nation as a blood soaked ancient Greece. Maybe that's why I was never really thrilled with the blood wind pretender, there was nothing about it that was particularly Spartan, so it wound up feeling a bit arbitrary. I suppose if I were going to suggest a new one, I'd go with some kind of "restored gilgan" rather than the blood wind. The blood wind didn't make a whole lot of sense, but the gilgans are supposed to be reduced in power since the days before their inprisonment, it'd be pretty awesome to see a goddamn gigantic gilgan that hasn't been diminished taking the lead over his lesser brethren.
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  #7  
Old June 21st, 2008, 12:53 AM
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HoneyBadger HoneyBadger is offline
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Default Re: Arga Dis, Blood and Bronze - NEW VERSION 1.3

Awwww...I really liked the Blood Wind-it wasn't perfect, but it was unique as a Pretender type, and the only Pretender I used with Arga Dis (which I absolutely love), because of that reason.

Any chance you might consider just redoing it, rather than removing Blood Wind?

Arga Dis would be a fun nation to have several different "strange and terrible" Pretender choices, like Blood Wind, because I see it somewhat as a glimpse into a very bloody, barbaric pre-(or atleast formulative)-Olympic Greece that is rarely represented-and the vast Greek Pantheon had some of the godliest monsters and most monstrous gods.

As far as your sickle looking like a crook-well, it is a Greek goat-man, so it doesn't get much more shepherdy than that I suppose
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