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June 20th, 2008, 09:58 AM
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Re: The Gladiator - One Battle Deal
But using #onebattlespell brings up a whole load of other problems. The chief one being that it doesn't work for non commanders.
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June 20th, 2008, 10:02 AM
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National Security Advisor
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Re: The Gladiator - One Battle Deal
Aaahh. Good point. I had forgotten that.
In that case I think perhaps we are stumped for non-commanders. Aquatic #firstshape won't work because they'll die anyway after one turn, and #onebattlespell won't work because it doesn't work for non-commanders. Are there any other options I've forgotten?
So I guess the only option is the 1hp thing (i.e. their first form only has 1hp, and their second form disappears after battle). You could say they agree to fight until their blood is first drawn, and then they will leave.
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June 20th, 2008, 10:27 AM
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Re: The Gladiator - One Battle Deal
That of course has the drawback of making them survive the first hit against them unscathed, sort of like a free twist fate.
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June 20th, 2008, 10:34 AM
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Re: The Gladiator - One Battle Deal
Indeed, that isn't ideal either.
Surprisingly tricky problem, this one.
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June 20th, 2008, 10:46 AM
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Re: The Gladiator - One Battle Deal
I don't even think it's an interesting mechanic to have in the game. It definitely causes the AI trouble and it really just encourages more micro and economic calculations rather than strategy.
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June 20th, 2008, 11:51 AM
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Captain
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Re: The Gladiator - One Battle Deal
Quote:
Sombre said:
That of course has the drawback of making them survive the first hit against them unscathed, sort of like a free twist fate.
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Are you sure remaining dammage isn't transfered to next shape ?
It seem to be the case for some multi-shapes creatures.
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June 20th, 2008, 12:16 PM
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Re: The Gladiator - One Battle Deal
Quote:
Twan said:
Are you sure remaining dammage isn't transfered to next shape ?
It seem to be the case for some multi-shapes creatures.
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Try soul slaying something with multiple forms. That does 999 damage.
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June 20th, 2008, 01:14 PM
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Re: The Gladiator - One Battle Deal
I was not able to figure it out either. Shapechanging does not seem to be the soluction. Is there missing command such as #onebattledeal or something like that? I dont see any other way of doing it by simple modding.
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