Re: Thoughts on making \"luck\" equally attractive
That is a another very good point QM.
And one that does not necessarily have to be addressed through the event cap limit, however. If you have luck 3, maybe weight can be given 1st to provinces in which you actually have the highest luck. that may be complicated.
Or maybe your provinces that have any positive dominion, can be treated as having your max luck in them. And enemy luck can be coded not to count against your own event limit.
Not having a clue about coding, i have no idea about the scale of difficulty any of these items presents.
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"War is an art and as such is not susceptible of explanation by fixed formula."
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