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  #1  
Old January 30th, 2003, 11:48 PM
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Default Re: New Mod: The Art of War Mod

Dumbluck,

Please see my post in the Alpha testing thread.

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[ January 30, 2003, 21:53: Message edited by: kirbyef ]
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Old May 24th, 2003, 04:06 AM

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Default Re: New Mod: The Art of War Mod

No, I haven't forgotten. I've just been a little busy in the Real World. I did have one other thing I wanted to do with the economic issues before moving on to Fighter/PDC/Missle balance: Population bonuses.

If any of you programming gurus would like to help with this one, I'd greatly appreciate it. I can describe what I want the production/construction curves to look like, but I'm not relishing the 3 hours it would take me with a hand-held calculator to figure it all out for every step up...
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Old May 24th, 2003, 05:27 AM
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Default Re: New Mod: The Art of War Mod

Have you checked out the pop curve SJ has on his site? It's ~700KB, IIRC.
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Old May 24th, 2003, 05:59 AM
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Default Re: New Mod: The Art of War Mod

Send your ideas to SJ. He has a little program he wrote to generate the data for pop curves.
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Old May 24th, 2003, 07:02 AM

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Default Re: New Mod: The Art of War Mod

Krsqk: Yes, I'm a big fan of P&N on PBW. (it's 2 of my 3 PBW games ). However, I was looking for something not quite so.... steep with this mod... for now at any rate.

IF: Thanx, I should have known to ask him first...
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Old May 24th, 2003, 08:39 AM
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Default Re: New Mod: The Art of War Mod

You really thought he wrote a 700 kB settings.txt file by hand?
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Old July 4th, 2003, 03:05 PM

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Default Re: New Mod: The Art of War Mod

Fyron:Well, you never know....

All: And no, I haven't forgotten about this mod. I've just been doing a lot of "conceptual" work instead of actual modding...
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