Re: Titan pretenders
I find that they fall into three categories:
1. Imprisoned Blessers. Sometimes the points just add up.
2. Weird Ability user. For exanple: The Mother of Rivers gets Water gems which can kickstart a Water economy for non-Water magic nation. I also like the god with a Forge bonus(which stacks with a Hammer), the gods with four arms(for holding more forge bonus items), and the Lady of Love(reduces unrest so makes a great turn 1 blood hunter).
3. Battle mage: When you have a natural Astral 10 caster, you really don't want a single arrow to kill them in battle.
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