.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

View Poll Results: Is the mass-production of undead priests via Life after Death an exploit?
Yes 12 14.46%
No 71 85.54%
Voters: 83. You may not vote on this poll

Reply
 
Thread Tools Display Modes
  #1  
Old July 2nd, 2008, 02:25 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Mass-produced Reanimating Priests: Exploit?

Quote:
Endoperez said:
Bog beasts do the same even faster.
As I find myself repeating yet again: poison works only about 50/50 and when it does, you have a good chance of afflictions ruining the mage/priest you are trying to convert.

However I have not tried chill auras. The idea of using a pack of winter wolves to stack thier auras in that way hadnt occured to me. That would be worth a shot... chill causes fatigue damage right? So at least they would not be able to run away, as with poison. However, I think that keeping the battle going long enough to kill from fatigue would be difficult.

Edit:
Another thought occurs - using both Chill AND Poison at the same time. Chill freezes units in place and would theoretically cause more critical hits, speeding thier demise from poison. You know, that might just work...
Reply With Quote
  #2  
Old July 7th, 2008, 01:16 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Mass-produced Reanimating Priests: Exploit?

Quote:
Ironhawk said:
Quote:
Endoperez said:
Bog beasts do the same even faster.
As I find myself repeating yet again: poison works only about 50/50 and when it does, you have a good chance of afflictions ruining the mage/priest you are trying to convert.
I was thinking of indy priests for nations without easy access to chill/heat auras. Perhaps MA Ashdod/Hinnom or something. You don't care about ruining these now upkeep-free commanders.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:02 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.