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  #1  
Old May 4th, 2002, 09:37 PM
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Default Re: Omni Mod

quote:
The only example of an SE4 scenario I've ever seen was the tutorial. Do there exist more? Is it still a "cobble your own together by hand" situation, or do editors now exist?
The Extras folder on the Gold CD includes a three-pack of scenarios by Geoschmo. Still no editor, though.

[ Edit ] Suicide Junkie made a scenario from one of his solo Pirates & Nomads savegames, called HomeComing.

[ 04 May 2002: Message edited by: capnq ]

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Old May 4th, 2002, 10:20 PM

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Default Re: Omni Mod

The MMORPG in question was AO, Anarchy Online.

quote:

a artifact on a terren world emits something ominous.....



Sounds like me after a can of Dennison's chili...
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Old May 4th, 2002, 10:23 PM

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Default Re: Omni Mod

quote:

The Extras folder on the Gold CD includes a three-pack of scenarios by Geoschmo. Still no editor, though



I'm not buying Gold. I bought the game once. I'm not buying a second copy, just to get the stuff that was supposed to be in the original Version.

I've heard all the lectures about supporting Shrapnel, yadda yadda yadda. But I'm still not buying it.
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  #4  
Old May 4th, 2002, 10:45 PM
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Default Re: Omni Mod

quote:
I'm not buying Gold.
Two of Geo's scenarios were adapted from pre-Gold Versions, which are still available in the Old Mod Archives.

Now that I've found the thread about SJ's scenario that I couldn't remember the name of, that was pre-Gold, as well. [ Edit ] It's still available on Shrapnel's New Scenario/Mod Archive.

[ 04 May 2002: Message edited by: capnq ]

[ 04 May 2002: Message edited by: capnq ]

[ 07 May 2002: Message edited by: capnq ]

[ 07 May 2002: Message edited by: capnq ]

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Old May 4th, 2002, 10:57 PM
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Default Re: Omni Mod

quote:
Nanotechnology:like organic but weaker,and you research it normally its not a racial trait.


Nanotech - yah. By "like organic but weaker" do you mean that there will autorepair? I'm guessing that it won't directly mirror the organic tech tree. I'd also guess that it would use a lot of radioactives (energy for processing) vs. using a lot of organics. The nanotech tree could definitely affect the society as well - enter the "arms-or-butter" thing. Maybe make miniaturization/nanotech a requirement for the advanced resource gathering (it's described as small robots gathering resources more efficiently after all!).

Perhaps miniaturization could be a precursor technology to nanotech and allow the small weapons for fighters, sort of stretch out the tree a little. Perhaps put a little automation branch in there also (droids, automated factories, more efficient astroid miners, automated repair a la organics but weaker, etc.) Again, I'd really like to see the non-military applications in balance with the military applications... gives the players more options.

Just my .02 $Cdn (.016 USD)

Edit - I can't spell

[ 04 May 2002: Message edited by: jimbob ]

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Old May 5th, 2002, 02:45 AM
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Default Re: Omni Mod

?? never heard of it.The terren artifact in question is actually the face on mars.
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Old May 5th, 2002, 04:00 AM

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Default Re: Omni Mod

I hope people buy the UM, it's a great mod. As for the Omni mod, that's if and when it's ever made.

[ June 14, 2003, 18:43: Message edited by: General Talashar ]
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