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  #1  
Old July 7th, 2008, 07:36 PM

Sombre Sombre is offline
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Default Ogre Kingdoms 0.7 released

Ok the new version is up on the first page.

Note that it includes a mod called "AI Ogre Kingdoms" which is an AI friendly version of the nation designed to give a bit more challenge in SP without being too crazy.

Also please do delete your old version of Ogre Kingdoms before installing this. It now goes in a different directory and the dm has a different name, so it won't overwrite.

-- Version 0.7

-- FIX - Reordered ID numbers to avoid future conflicts with basegame

-- TWEAK - Altered Eastern Maneater graphic slightly

-- TWEAK - Slightly decreased scraplauncher cost and increased range

-- TWEAK - Increased price of yhetee and gorger summons

-- TWEAK - Giants get one misc slot

-- TWEAK - Improved PD

-- CONTENT - Added first prophet national hero

-- TWEAK - Ogres with two weapons now don't get Ogre Smash and have had their cost tweaked accordingly

-- FIX - Changed name and epithet to better fit dominions

-- FIX - Changed name of dm and mod folder to fit my conventions

-- FIX - Starting scout is now a butcher, since they have dying dom
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  #2  
Old July 8th, 2008, 07:20 AM
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WraithLord WraithLord is offline
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Default Re: Ogre Kingdoms 0.7 released

That's great

You might want to edit the first post name to 0.7...
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Old July 8th, 2008, 09:17 AM

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Default Re: Ogre Kingdoms 0.7 released

Ah thanks, have done so.

I eagerly await feedback on the nation. It's getting very close to being 100% finished now. Just a few more tweaks and 3 more heroes in the future.

Oh and Rhinox Cavalry.

http://www.forgeworld.co.uk/rhinoxc.htm
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Old July 8th, 2008, 07:32 PM

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Default Re: Ogre Kingdoms 0.7 released

ooo i like the sound of rhinox cavalry. any hint of what the other 3 will be.
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Old July 8th, 2008, 07:58 PM

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Default Re: Ogre Kingdoms 0.7 released

Skrag the Slaughterer, Prophet of the Great Maw
Greasus Goldtooth, Overtyrant
Golfag Maneater, Mercenary Captain
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Old July 9th, 2008, 04:01 AM
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Default Re: Ogre Kingdoms 0.7 released

Greasus is the one I'm most excited about.
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Old July 9th, 2008, 08:01 AM

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Default Re: Ogre Kingdoms 0.7 released

Why Greasus? His graphic is a pain in the ***, that's for sure (he's carried into battle by a horde of gnoblars). Though I'm not sure exactly what interesting powers I can give him. Clearly he's going to be a thug with extremely high HP,... and probably autosummon troops to represent his ridiculous wealth,.. but other than that I don't know.
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Old July 10th, 2008, 01:31 AM

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Default Re: Ogre Kingdoms 0.7 released

sounds good lookin forward to them.
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