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July 9th, 2008, 03:23 PM
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First Lieutenant
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Re: Battlefield spell + retreating?
Quote:
Ewierl said:
"Battlefield enchantments not ending when caster leaves the battlefield" is on the bug shortlist thread here ; if you search for "#581510" that'll take you to the post.
So yes, it's considered a bug
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It's considered a bug by one of the moderators of this board who created and maintains the board buglist. The fact that four or five patches have dropped since it got onto the board's buglist is evidence that the game designers don't consider it a bug that needs to be addressed.
Though they can pipe up and set me straight. They read the forums.
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July 9th, 2008, 03:34 PM
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National Security Advisor
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Re: Battlefield spell + retreating?
Re: K's post
Most of the bugs in the bug thread haven't been addressed since Edi put up the list, so that doesn't tell much about this spesific bug...
While it might not be a bug per se, it can be an exploit, and that means there should be some way of ending the spells even after the mage retreats.
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July 9th, 2008, 03:47 PM
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Lieutenant Colonel
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Re: Battlefield spell + retreating?
Hey all, 5 fast answers ^^
(Tnx 4 the compliment Ich, but the images stopped being in Lolspeak long before I even registered... ^_^)
Yeah I don't absolutely want this to become a flame war, I've read enough clones of the old "No Monkey Nation Will Ever Win A Game Because Of The Bad PD" thread XD
But as it was a problem that was being discussed around in the forum for a while, I just wanted to point it out in a specific thread and in a peaceful manner to see if the gurus and possibly devs think the problem should be resolved by mod or patch.
Of course I was talking only about battlefield spells and not all spells. It seems logic to me that a mage shouldn't be able to set i.e. Darkness during a battle on an entire battlefield and then run away to another province, making the spell un-dispellable.
It is not a bug as far as I know. Even tha manual says just "battlefield enchantments are dispelled if the caster dies" and not if he retreats, so it works as intended. But it seems strange and can be easily exploited.
Peace ^_^
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July 9th, 2008, 03:57 PM
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Lieutenant Colonel
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Re: Battlefield spell + retreating?
The thread is working it seems ^_^ since we already have 3 clear opinions, with thejeff and Endoperez being able to express everything I think better than myself  and Twan against.
IMHO Twan, if a battlefield enchantment (B.E. from now ok?) ends when the caster retreats or VoRs, this not only resolves the extreme exploits you talked about, but even makes perfect sense to me
But i take your point 
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July 9th, 2008, 04:40 PM
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Captain
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Re: Battlefield spell + retreating?
Quote:
IMHO Twan, if a battlefield enchantment (B.E. from now ok?) ends when the caster retreats or VoRs, this not only resolves the extreme exploits you talked about, but even makes perfect sense to me 
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The question for me is battlefield wide *instants* are actually more powerful when BE like Wrathfull Skies, Fire Storm etc... (and the concerned paths) are already subpar in endgame, mages allowed to flee or not.
I mean all these long-to-work enchants may end or not when the mage leave, Rain of Stones, and Master Enslave/other Mastery and Bone Grinding are the true game breakers for me, the spells making offensive armies worthless.
The bug of slow BEs not ending when the mage leaves is finally not really bad for balance as concerned paths (fire, air and nature I think) are the ones without the crazy good instants.
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July 9th, 2008, 06:00 PM
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Lieutenant Colonel
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Re: Battlefield spell + retreating?
Mmmh. Now this seems to me finally a good point. Possibly, because I'm not so expert to find counter-arguments to your one  But as the *instants* you talk about are legit to me, being the game supposed to have high-end late game spells rendering big armies useless (a very nice feature of this game IMO) the problem of the BEs could in fact be a balancing issue - even because the paths you mentioned are surely less popular for late game than the astral, blood and death ones we always hear about.
Someone more expert than me can find a good answer? ^_^
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July 9th, 2008, 06:06 PM
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General
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Re: Battlefield spell + retreating?
The only one widely considered to be a serious problem is Mists of Deception. The others can all be beaten, but once Mists of Deception is cast and the caster escapes, his side wins the battle.
"I win" spells are bad.
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July 9th, 2008, 04:13 PM
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BANNED USER
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Re: Battlefield spell + retreating?
Quote:
Tifone said:
Yeah I don't absolutely want this to become a flame war, I've read enough clones of the old "No Monkey Nation Will Ever Win A Game Because Of The Bad PD" thread XD
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You don't understand - THEY CAN NEVAR WIN!!1
Don't you get that?
Yeesh.
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July 9th, 2008, 04:17 PM
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Lieutenant Colonel
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Re: Battlefield spell + retreating?
Quote:
Sombre said:
You don't understand - THEY CAN NEVAR WIN!!1
Don't you get that?
Yeesh.
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now THAT was expected, but not so early ^_^
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