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July 11th, 2008, 03:49 PM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: The Ghost King
I'm probably a suboptimal player, but I'm often looking for a number of things from my pretender, based on the nation. Some diversification in magic, at least enough for boosters in paths my mages have but can't boost, for hammers and for access to death. If the nation has decent troops I'm willing to forgo the starting SC, but unless it's got recruitable thugs it's nice to have a pretender who's capable of playing that role until the better summons are reached.
If the Ghost King can give me my desired magic cheaper than other SC chassis I'll use him. Usually sleeping for the points and so he has some gear when he wakes up.
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July 11th, 2008, 04:17 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: The Ghost King
ghostking won't give magic cheap since he has lots of other options..
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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July 11th, 2008, 04:44 PM
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Sergeant
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Join Date: Dec 2003
Location: New York City
Posts: 340
Thanks: 0
Thanked 3 Times in 3 Posts
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Re: The Ghost King
Ghost King and Vampire Queen used to be faves of mine back in Dom 2, but don't use them anymore.
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July 11th, 2008, 05:14 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: The Ghost King
IMG, I've made VampireQueen #gcost 110 (that is, cost 110 design points), ethereal, and D2B2 for starting paths. I'm still not tempted to use her but it ought to help out any AIs which choose to take her (so far I haven't encountered one). It's probably a little underpriced (I should drop it back down to D1B2 per vanilla) but Blood is a pretty weak path for SCs and she's an SC, so for now I'm leaving it.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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July 12th, 2008, 12:51 AM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: The Ghost King
Ghost King is incredible .. that's my opinion. That being said, I rarely use him.
I love the combo SCs / rainbow pretender choices such as GK and the Nagas. They are perhaps a tad pricey, but they do everything you want them to do. You can get a decent bless with him, too, by taking maybe 3 level 4 paths. GK does it all, but nothing extremely well, maybe.
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July 12th, 2008, 03:14 AM
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Corporal
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Join Date: Mar 2008
Posts: 159
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Ghost King
It seems to me that the Ghost King is more suited for nations with no or weak bless options.
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July 12th, 2008, 03:58 PM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
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Re: The Ghost King
As I've already said I used him for Helheim which is usually considered a bless nation... I agree that if you want a bless rush strategy, you should use someone else - someone with more than one starting path, especially with high starting path(s).
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