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July 11th, 2008, 07:33 PM
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Second Lieutenant
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Re: HINNOM EATS EVERYTHING
Quote:
Aezeal said:
Are Melqarts so much weaker as SCs (as opposed to Ba'als)? they have better combat stats and seem to need even less equipment.
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They also have bonuses to blood hunting *and* blood sacrifice. Checked it myself in the Dom3DB.
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July 11th, 2008, 10:21 PM
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Major General
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Re: HINNOM EATS EVERYTHING
Hmmm, not sure about the blood hunting bonus, but unless it's massive that's a pretty inefficient blood hunter. For anything other than fighting obviously the Ba'al is better, I suppose you can send them out with less equipment though with your large and diverse gem income it shouldn't usually be a problem to equip one Ba'al per turn. Ba'als can send horrors, have stronger fire/astral shields, teleport, and generate less fatigue buffing, and with a couple boosters can spam disease demon, hoard from hell, ritual of the five gates, forge blood stones, etc. Melqarts would be very good if you didn't have to choose between them and Baalz, um, excuse me, Ba'als, but giving up a Ba'al seems like a steep price to shave a few gems off the equip price.
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July 11th, 2008, 11:35 PM
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BANNED USER
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Re: HINNOM EATS EVERYTHING
Plus Baalz can eat Mels.
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July 12th, 2008, 12:02 AM
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BANNED USER
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Re: HINNOM EATS EVERYTHING
Having played large amounts of Hinnom and Lanka, the reason comes down to a number of factors.
1. Lanks often defend.
To defend against a trample, the defending unit makes a modified def roll vs. a 10. Most lanka demons will succeed at doing this. If they make, 1 pt of damage.
Even if they fail, the damage is 20 pts of damage ap. Which isn't enough to kill most of the lanka demons.
2. Hinnom movement rate is low. This directly affects the number of times the chariots will attempt to displace the lankas.
However, additionally, the huge disparity in movement rates between the charioteers and the donkey/tigerheads means that the donkey/tigerheads are likely to get first attacks in.
3. Lankas are Lethal.
Due to the lethality of the lankan attacks, iirc the Hinnom charioteers have around 24 hps VERY low for a size 6 creature. So, as Lankas often have a Water or Fire bless, and in combination with the size difference, the lankas take out the chariots before the chariots can trample a sufficient number.
However, battlefield spells that increase fatigue (heat from hell) and spells like haste that decrease movement cost should disproportionately help hinnom.
Still, you have better units against lanka.
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July 12th, 2008, 01:30 AM
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Second Lieutenant
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Re: HINNOM EATS EVERYTHING
Quote:
Baalz said:
Hmmm, not sure about the blood hunting bonus, but unless it's massive that's a pretty inefficient blood hunter.
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The douse and sacrifice bonus are both 3.
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July 12th, 2008, 02:52 AM
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National Security Advisor
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Re: HINNOM EATS EVERYTHING
Yes, they are. For reference, the SDR dousing bonus is 1.
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July 12th, 2008, 04:14 AM
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Second Lieutenant
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Re: HINNOM EATS EVERYTHING
If developers try to balance Hinnom, I think a good way would be taking away S completely. Suddenly you cannot teleport or horror spam. Or do anything powerful with S. Their heroes would not have S either, leaving LoC much more important to summon.
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July 12th, 2008, 04:21 AM
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Second Lieutenant
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Re: HINNOM EATS EVERYTHING
Another change would be giving all their units other than rephaim very low morale. After all, one will not be very eager to fight when his master just ate his family for breakfast. All regular troops will have a morale of 8 and dawn guard 10.
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July 12th, 2008, 07:28 AM
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Lieutenant Colonel
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Re: HINNOM EATS EVERYTHING
Seems good and thematic suggestions to me, konmig
If someone can even, and I'm not doing criticism, explain me without skinning me alive  why those angels of hinnom have 100% resistance to 3 things, are stealthy (very stealthy), and have a so high fear (I mean, they're kind of angels! The Moloch, the Manticore and the Dagon seem way more terrific to me, and they have Fear+0, not to talk about the Mother of Monsters, the Destroyer of Worlds and the Drakaina, who don't have it at all  ), I would be grateful. Really, no criticism intended, and the Fear on those pretenders is ok as it is for me (well maybe the Drakaina IS a little horrific), I just think the Lords of Civilization's Fear may be a little out of scale 
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