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July 11th, 2008, 11:32 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Re: Agartha\'s back! World in terror
I will do my best to make your stay in Fallacy a short one going forward. For your own good of course!
But if you keep stealing my globals, it will take me longer(:
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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July 11th, 2008, 11:21 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Agartha\'s back! World in terror
And so ends the long and brutal war between Pythium and Shinuyama, as the last vestiges of the Great Shinuyama Empire
have finally been conquered.
I would like to publicly state that Reay was a fierce opponent, and he showed great skill and knowledge of Dom III.
He certainly could not have done more with Shinuyama then he did.
Good Game Reay! Hopefully we can be on the same side of a war in a future game.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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July 12th, 2008, 12:42 AM
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Sergeant
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Join Date: Dec 2006
Location: Australia
Posts: 202
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Re: Agartha\'s back! World in terror
Yeah it was a fun war I had with Pythium and Pangaea. Cheers to Hadrian and Xietor. Xietor played well and taught me a few lessons about the end game.
See you in future games  .
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July 12th, 2008, 11:54 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
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Re: Agartha\'s back! World in terror
Without Pythiums help, you would have got me.
It seems at the end, most parts of jotunheim belong now to pythium.
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July 12th, 2008, 12:42 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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missed turns
As I understand it, two failures to do a turn mean being set AI?
Ctis and Jotunheim?
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 12th, 2008, 01:19 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Re: missed turns
Velusion set out the rules in the 1st post: 2 stales in a row=AI.
At this point in the game, turn 87, I am ready for it to end, so the more set to ai the merrier. While I am certainly willing to fight to the bitter end, I do not want to be delayed by players staling either.
While I have found both Xox and Dryundra(jotunheim and Ctis) personable players, it is considered common courtesy to set yourself to ai when you are finished playing. Otherwise the game admin. has to do it himself.
If you do not want to be set to ai-do your turns. 72 hours is plenty long enough. especially times 2.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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July 12th, 2008, 02:13 PM
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Second Lieutenant
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Join Date: Jan 2007
Location: On the belly of that girl
Posts: 420
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Re: missed turns
C'tis AI? omg
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July 12th, 2008, 02:58 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: missed turns
Ctis was attacked by Man on Ai, So I think that is who they would be attack-at least at the start.
Think of it as more chaff for Helena to conquer!
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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July 12th, 2008, 07:53 PM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 434
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Re: missed turns
Wait, what? I've been set to AI?
Okay, I'm putting this and Figment up for substitutes. If I don't get "turn due in six hours" notices, I often stale, and miss out on fun stuff, and get  !
*deep breath*
Don't worry, I'm not mad at any of you. Rollbacks would be nice, but I suspect that that's too much to ask.
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July 12th, 2008, 08:26 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Re: missed turns
A rollback? That should likely never happen in a mp game involving several people. Traps have been laid and sprung. And you cannot lay the same trap twice, since a card thrown on the table cannot be picked back up.
Once, in Alpaca, in a decision i strongly disagreed with, there was a very serious replay bug event involving llamabeast, the game host and another race(not me). Because Llamabeast benefited greatly from the battle replay bug, he decided to rollback the turn. He was being a nice guy-or so he thought.
Regrettably, there were several other players in the game also at war, and with the advantage of a do over, the losers of those battles were able to rework their battle plans.
In any event, that is the only rollback of which i am aware, and it was due to a major bug.
I have no objection to a sub being found for Ctis, as long as it does not delay the game. Jotunheim's position is hopeless and he should just be set to ai.
However, i do not mind dryunda playing ctis. just do your turns please.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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