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Old July 12th, 2008, 06:32 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: question about turn files

There is a utility that reads the .2h files for pretender info. And utilities that read data from the game logs. But Im not sure of any that tries to read the turn data.
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Old July 12th, 2008, 06:41 PM

charshep charshep is offline
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Default Re: question about turn files

Quote:
Gandalf Parker said:
There is a utility that reads the .2h files for pretender info. And utilities that read data from the game logs. But Im not sure of any that tries to read the turn data.
Would the info I'm looking for be in the game logs? I'd assume not since I'm guessing they correspond to the "messages" the player receives at the end of every turn and don't include any state info beyond that.

If the .2h file contains the pretender info and the .trn file contains the data for the previous turn (I'm assuming) what does the ftherlnd file contain?
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Old July 12th, 2008, 07:32 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: question about turn files

.trn is "turn" file (host to player)
.2h is "to host" (player to host)
ftherlnd is "fatherland" and mostly holds the game data such as the map info, ai, independents, etc

The game log is a debug log and contains much of the games thinking when it processes the turn. It does have commander info and might have magic paths.
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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