.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > TO&Es
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old July 13th, 2008, 09:20 PM

thatguy96 thatguy96 is offline
Captain
 
Join Date: Jul 2005
Posts: 801
Thanks: 3
Thanked 21 Times in 20 Posts
thatguy96 is on a distinguished road
Default Re: spob34 - Apr.2008

Quote:
Arralen said:
U#517-519 "Pattuglia" (Patrol) is size "1"
Should be "0" .. e.g. USMC (OOB013) patrol U#053 is size "0" but carries many more weapons and ammo ..
Its the other way around. The USMC one should be size 1. 6+ men are size 1, 5 or less are size 0. At least this is the convention.
Reply With Quote
  #2  
Old July 14th, 2008, 04:38 PM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: spob34 - Apr.2008

Quote:
thatguy96 said:
Quote:
Arralen said:
U#517-519 "Pattuglia" (Patrol) is size "1"
Should be "0" .. e.g. USMC (OOB013) patrol U#053 is size "0" but carries many more weapons and ammo ..
Its the other way around. The USMC one should be size 1. 6+ men are size 1, 5 or less are size 0. At least this is the convention.
Oh, really?
Then why are all those 8-men HMG squads size "0" ?!

__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
  #3  
Old July 14th, 2008, 04:57 PM

thatguy96 thatguy96 is offline
Captain
 
Join Date: Jul 2005
Posts: 801
Thanks: 3
Thanked 21 Times in 20 Posts
thatguy96 is on a distinguished road
Default Re: spob34 - Apr.2008

I'm waiting for an answer on that as well, because those should also be size 1 according to the convention. My feeling is that when those units were created they were copy-and-pasted from 3- or 4-man single HMGs, and while everything else was increased, the size wasn't. I could also be that there's a size 0 convention for infantry weapon teams, but I doubt it. Look to see if other MG squads (6+ men) are size 0 or 1 in other OOBs.
Reply With Quote
  #4  
Old July 15th, 2008, 05:28 AM
Mobhack's Avatar

Mobhack Mobhack is online now
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 6,003
Thanks: 494
Thanked 1,942 Times in 1,261 Posts
Mobhack is on a distinguished road
Default Re: spob34 - Apr.2008

The smaller ATG (not 17 pdrs etc) and all M/HMG teams have always been size 0, because these were deemed easy units to conceal. Mortars were not - because these are crewed standing up.

For scout teams and so forth, only those under 5 men in size are allowed size 0 - as far as I recall, in the original SP series all Japanese rifle sections were given size 0, but that bonus has been removed a long time ago.

As far as M/HMG sections of 2 or more guns being super-deadly because they have size 0 - I really don't find that to be the case myself. They may get a round or 2 off undetected but if you keep firing from the same position you soon get spotted. But the best counter is just to stop advancing for a move or 2 if under MG fire and call in mortar fire on the general location you think the fire is coming from.

If you think the multiple gun sections need to be size 1, then by all means try it out in your OOBS with Mobhack, after running it through the points calculator to remove the size 0 added cost and see if it makes any real difference.

Cheers
Andy
Reply With Quote
  #5  
Old July 15th, 2008, 05:43 AM

Marek_Tucan Marek_Tucan is offline
Major
 
Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
Thanked 49 Times in 44 Posts
Marek_Tucan is on a distinguished road
Default Re: spob34 - Apr.2008

Personally, I had no problems with size 0 MG units. They can be effective if used wisely, but they are no superweapon and the size 0 gives them (with splash damage effect) just enough punch to be actually worthwhile (in pre-splash days the MG's were really quite underpowered IMO).
__________________
This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
Reply With Quote
  #6  
Old July 14th, 2008, 05:01 PM
Sniper23's Avatar

Sniper23 Sniper23 is offline
Corporal
 
Join Date: Jun 2008
Location: canada
Posts: 138
Thanks: 6
Thanked 0 Times in 0 Posts
Sniper23 is on a distinguished road
Default Re: spob34 - Apr.2008

They are size 0 to represent easily camouflage/hidden MG I think
__________________
I've got you in my sights, prepare to die.
Reply With Quote
  #7  
Old August 22nd, 2008, 11:55 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,700
Thanks: 4,145
Thanked 5,934 Times in 2,920 Posts
DRG will become famous soon enough
Default Re: spob34 - Apr.2008

Quote:
Originally Posted by thatguy96 View Post
Quote:
Arralen said:
U#517-519 "Pattuglia" (Patrol) is size "1"
Should be "0" .. e.g. USMC (OOB013) patrol U#053 is size "0" but carries many more weapons and ammo ..
Its the other way around. The USMC one should be size 1. 6+ men are size 1, 5 or less are size 0. At least this is the convention.
Correct. All the "patrol" units in the game that are 6 men are size one EXCEPT the USMC ( the USA "Fighting Patrol" is 6 men and size 1 as well) so it's the USMC unit that's the error ( now fixed ) and not the Italian Pattuglia. There are three scout units in the OOB's that were six men and size zero as well and those have now been corrected

Don
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:43 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.