Re: Things I would like changed
Ability to transform Earth gems to resources.
Riches from Beneath as a dome-like spell that lasts for a number of turns, Alchemy option for transforming Earth gems into resources or a spell that takes, say, 20 Earth gems and gives the province in question 600 extra resources for next turn (unused resources are wasted). 30 resources per Earth gem is a hefty amount, but you also need to spend some money for the spell to be of any use.
I'm not sure how it'd work, but I think the spell would only give 300 resources in non-castled province. Still enough to recruit dozen indy heavy infantries or a handful of knights.
I like the last option most. It'd have to be an early spell, perhaps in Construction or Alteration. Construction 3 would be nice boost to MA Ulm in an early game: it'd basically drain their whole Earth gem reserve for two dozen heavy infantries or about 10 knights, and it would be useful in late game if an army was hit by Acid Rain and its armor destroyed.
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