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July 14th, 2008, 08:44 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
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Thanked 45 Times in 35 Posts
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Re: Beer game! EA - Signups!
Quote:
chrispedersen said:
9/15 is too high?
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Think so, yeah. Its a tricky thing to balance because VPs (especially cap-vps!) are SO hard to capture. If you put the number of VPs too high, you make them moot because in order to get that many the player in question is so powerful that everyone would likely just concede before then anyway. The key is to find the sweet spot where you have just high enough VPs too keep anyone from winning by surprise, but to still keep it low enough that a bold player can pull off a win with a determined attempt (which prevents the game from dragging on forever).
IME, I've found that 40% or so is a good cutoff for VPs. However, I'm not playing in this game so I dont have a say in how you set your game up. I just wanted to point it out.
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July 14th, 2008, 09:28 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
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Re: Beer game! EA - Signups!
I appreciate the feed back. So I have changed it to 6 held for three turns!
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July 14th, 2008, 10:21 PM
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BANNED USER
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Join Date: Dec 2007
Location: Illinois
Posts: 1,133
Thanks: 25
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Re: Beer game! EA - Signups!
EDIT: forget it. I'll just jump out of this game. good luck.
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July 15th, 2008, 12:28 AM
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Sergeant
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Join Date: Feb 2007
Location: Berkeley, CA
Posts: 259
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Re: Beer game! EA - Signups!
I'd vote for netwok game. I have never had any problems with llamaserver. It's very consistent and dependable. I'm just lazy and I don't like the few extra steps involved.
__________________
"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
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July 15th, 2008, 02:10 AM
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Sergeant
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Join Date: Jun 2008
Location: Seattle, Wa
Posts: 293
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Re: Beer game! EA - Signups!
Llama server is great! Let's use it. And I totally don't mind having more than 15 players! Omni, you shouldn't leave the game  I want to play with you!
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July 15th, 2008, 05:04 AM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
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Re: Beer game! EA - Signups!
Quote:
chrispedersen said:
I appreciate the feed back. So I have changed it to 6 held for three turns!
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I would go for more cities needed (50% is good) but no holding time. Its really really difficult to take back any city in this 3 turns (and nearly impossible in 1). Good players use teleport/cloud trapeze to defend stormable cities very effecitve.
Keeping VPs for some turns make only sence if you play with non-capital VPs. So some are still unfortified in late game and this one have to keep for 3 turns.
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July 15th, 2008, 07:49 AM
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Sergeant
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Join Date: Feb 2008
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Re: Beer game! EA - Signups!
Since I presume Mist of Deception is banned in this game, maybe we should also use Twan's MoD mod (in addition to Worthy Heroes) so air nations won't completely lose one of their very few late game spells. What do you think?
-Zenzei, God of Caelum 
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July 15th, 2008, 10:04 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
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Re: Beer game! EA - Signups!
How about we try allowing MoD?
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July 15th, 2008, 10:17 AM
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Corporal
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Join Date: Jun 2008
Location: Ohio, USA
Posts: 152
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Re: Beer game! EA - Signups!
Might be something broke on my end, but the Worthy Hero's mod is empty when I downloaded it.
Any other good locations to d/l it.
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July 15th, 2008, 11:35 AM
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Sergeant
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Join Date: Feb 2008
Posts: 235
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Re: Beer game! EA - Signups!
Quote:
How about we try allowing MoD?
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I certainly won't object this, heh.
But I really think we need every players approval for said spell if we're going allow it into game without fix, for without such an agreement hair splitting and sour feelings are 100% quaranteered when someone uses MoD for the first time.
In case we can't let MoD to stay as is, Twan's fix would be nice to have as I suggested above.
EDIT: Caelum pretender is already made and ready to roll even though the game itself is not yet on Llamaserver. 
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