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July 15th, 2008, 06:56 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Conceptual Balance Mod 1.3, updated documentat
Well i can make sure you start out next to me!
Also, I am giving POSITIVE feedback on the pretender point redistribution idea. I think the idea of making the Titans more appealing is a strong one.
My one minor criticism concerns the ML, and I only voiced it because I am very familiar with that pretender.
Though not many of the players responded to the poll here is a random sampling of pretenders players took in Kingmaker
http://www.shrapnelcommunity.com/thr...?Number=614101
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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July 15th, 2008, 07:03 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Conceptual Balance Mod 1.3, updated documentat
Yeah, I saw that poll, perhaps would have been better to make it instead, what was the chassis of the last pretender you entered in MP.
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July 15th, 2008, 07:15 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Conceptual Balance Mod 1.3, updated documentat
Ooh ooh, new CB mod! I am very excited to take a look at this.
Also, silly as it may seem, the changed magic scale was my number 1 reason for not wanting to play CB (you must get so frustrated by all the little issues people get hung up on). Anyway, I just wanted to say I'm super happy you changed it back. If I have time I will definitely have a go at a CB game soonish.
I also really like the Master Lich by the way, having won with him a couple of times. But 25 points isn't a big deal I think.
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July 15th, 2008, 07:21 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
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Re: Conceptual Balance Mod 1.3, updated documentat
In Kingmaker I have a lich, playing LA Arcos, 5d 3e 3a. Lich, not a ML. One of my neighbors has a cyclops(japezzi), One has
an E9N4 manticore(EA Abysia), And 1 has a ML with death and Astral magic(ma Tien Chi).
Atul is my neighbor as well with Bandar Log, but I have not seen his pretender. Likely an immobile pretender with a heavy bless.
From last turn(26):
Free scouting report for enemies! Good luck stopping him!
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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July 15th, 2008, 09:03 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Conceptual Balance Mod 1.3, updated documentat
Quote:
Xietor said:
From last turn(26):

Free scouting report for enemies! Good luck stopping him!
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Is this the right thread for this? CB does not even touch the normal lich.
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July 15th, 2008, 10:38 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Conceptual Balance Mod 1.3, updated documentat
you asked what pretender i took? I was just answering your question. shrug. I aim to please.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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July 15th, 2008, 10:55 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: Conceptual Balance Mod 1.3, updated documentat
Ah, I was just asking in terms of polling data, not particular people. 
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July 15th, 2008, 11:38 PM
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Captain
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Join Date: Oct 2007
Location: guess - and you'll be wrong
Posts: 834
Thanks: 33
Thanked 187 Times in 66 Posts
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Re: Conceptual Balance Mod 1.3, updated documentat
The war-profiteers of Arcoscephale are advised to brush up on their statistics.
54/62 nations = 88% response rate, and the poll was even created after several nations went AI. 2 Master Lichs were chosen (2/54 = 3.7%).
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Great work, QM, as always. Perhaps we can change the topic to Carrion Woods?
I've now survived to turn 69 in a very long CBM 1.21 game as LA Pangaea. I put Carrion Woods up on ~turn 15 and have had it up continuously ever since (save a 1-turn dispel incident).
Of course I've loved it, but objectively it seems a bit disruptive...a Level-0 Nature-gem-generating Nature spell. Plus badass freespawn.
Anyone else care to chime in? Zeldor?
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July 16th, 2008, 12:50 AM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
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Re: Conceptual Balance Mod 1.3, updated documentat
I'd be curious to know what everyone's gem incomes now are all-in in Alexandria. We should jot it down and reveal once the game is over. Anwyay, I didn't know Carrion Woods gave you N gems as well but it hasn't seemed overbalancing, though I didn't fight you early on. And when we did clash, I had undead mastery which helped take the fear out of the manikin horde.
I really have no idea how LA Pan plays - isn't your population dying off and your gold income and thus ability to buy mages hurt by carrion woods?
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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July 16th, 2008, 01:00 AM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
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Re: Conceptual Balance Mod 1.3, updated documentat
Btw thanks QM - I love CBM!
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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