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Old July 16th, 2008, 02:13 PM

Agema Agema is offline
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Default Re: Real-world sensitivities and game names

I don't think there's anything in the game that transgresses acceptable boundaries. In the forums, I think some people would find the adverts with women offensive, but it's nothing that isn't common in wider society. As for general conversation...

Zeldor: The short, one word answer is "context".

I wrote a long answer, but I've deleted it. Communication and people's feeling are complex things, and I suspect I'm going to be irritated with some of the arguments likely to emerge in debate.

So if you're okay with it, let's just leave it there?
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Old July 16th, 2008, 02:58 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Real-world sensitivities and game names

As far as context, if it hasnt already been mentioned, part of it might stem from Kristoffers day job which involves teaching this subject. The fact that he is so immersed in religio-mythology would seem to have been at the base of the type of game it became and much of the subject matter. He would have been torn between using his knowledge and trying to avoid anything that anyone might presently be using or might start up a revival on.
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