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Old July 16th, 2008, 02:39 PM
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Endoperez Endoperez is offline
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Default Re: Action Points? Encumbrance? What?

Yeah, haste does something similar to that. It's the "running" ability also given by Boots of the Messenger. Less AP taken to move the same area.
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Old July 16th, 2008, 10:35 PM
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Default Re: Action Points? Encumbrance? What?

Quote:
Endoperez said:
Yeah, haste does something similar to that. It's the "running" ability also given by Boots of the Messenger. Less AP taken to move the same area.
Odd, I've only used them a couple of times, thought before that they added AP.

That's interesting, because it means that Boots of Long Strides (Messenger are just reinvig) could combine well with Jade Armor or W9 bless - something to look into for sure.


And of course you'll see more attacks with more AP, that stands whether they're hasted or not. My point is just that the lower the baseline is for AP, the less overt benefit you actually realize in combat, from Quickness.

Not sure how much you've used it, but personally when I am making a bless strat, 9/10 times I will go W9 before I go F9, and when working on builds, I always watch the fights very closely so that I see exactly what my results are, and how they compare to other builds. In this case - for LA Mictlan, a W9 bless is anomalously poor relative to most bless nations where I feel it compares quite favorably to a F9 bless, as far as damage output is concerned. So, this odd disparity, coupled with a couple examinations of Limpy soldiers, really got me thinking about the AP mechanics themselves.
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