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July 17th, 2008, 09:09 PM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
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Re: or maybe....
Quote:
HoneyBadger:
To give you an example of how it works: An ostrich is a potentially more vicious and dangerous animal than a tarantula, but you don't see Machaka riding around on gigantic ostriches, do you?
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Which is really a pity.  But I keep hoping for EA or LA!
Quote:
Amphibious Sea Serpents ++
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Agree. And turtles, too. Though, as it was already seen, "it's just a weaker Cave Drake".
Also, I think that the fact that Atlantians don't lose paths when they crawl on land, while Oceanians do, was meant to be - the Oceania was initially pictured as "the most water of water nations". I don't really know whether they are actually stronger in water than, say, Atlantis of the same era, but it looks like that was initial concept. Maybe it would be better to work around it (with summons, e.g.) than drop it outright. Another possibility could be some transformation-type spell which would preclude Capricorns, etc. losing paths - or change these...
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July 18th, 2008, 01:28 AM
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General
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Join Date: Oct 2007
Posts: 3,007
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Thanked 206 Times in 159 Posts
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Re: or maybe....
I've seen reverse Thetis' Blessings talked about a lot on these forums, but I don't really get the feeling that it's ever likely to be added. Especially since people really want a version you could cast relatively early.
What if, as an alternative, we got something like:
Flood. Floods a province for 1+x turns, allowing aquatic creatures to enter the province and gives poor amphibian modifiers to non-amphibious creatures. Costs 5w, pay one extra water gem per turn to make it last longer.
It wouldn't be nearly as powerful as a reverse thetis' blessing so it could be castable fairly early, probably by a mage with no more than 3 water... evocation 4/5?
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July 18th, 2008, 06:21 AM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
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Thanked 23 Times in 21 Posts
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Re: or maybe....
Would be good, but I get a hunch that it's impossible to mod. 
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July 18th, 2008, 06:25 AM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
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Re: or maybe....
Mmh, this seemed me nice at a first glance, but surely I have some problems to conceptualize it... is it supposed to give all water units "amphibious" trait because they can breath here and there? or what?
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IN UN LAMPO DI GLORIA!
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July 18th, 2008, 07:20 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: or maybe....
It's easier to conceptualize as a global than as an item that only affects few troops. Water-breathing pills or a Manual of Water-Breathing? Fine. Amulet of the Fish -type "I'm in a bubble of water"? Hard to do on an army scale, except if you just flood and everyone non-amphibian gets Sailors' Death'ed.
As a global, though... just change the rules. All battlefields everywhere are affected by a Mist effect, because the very air is changed.
I really like the global idea. The only thing I'm not sure about is if Thetis' Blessing should work both ways, or if there should be a new global for underwater-to-land effect.
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July 18th, 2008, 07:29 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Re: or maybe....
I think Thetis' blessing should work both ways. That way if EA Rlyeh or EA Oceania wants to clamber up onto land using it they at least have to expose themselves to counterattack automatically.
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July 18th, 2008, 07:34 AM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
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Re: or maybe....
Now that idea of you seems to me the nicest Sombre. A Thetis' Blessing which becomes something you must consider very well before doing both as an underwater nation than as a land nation, because it can make you attack the enemy easily but even be counterattacked on your own territory! And it seems very fitting the Dominions 3 "magic mood", as many spells of this game affect everybody, empowering the enemy too, or damaging you too, and as side effects that must be considered carefully. Nice nice nice idea imho!!
P.S. In effect, the actual Thetis' Blessing as well as a reverse version seem a little too cheap and easy to me. But a version that has both the effects is so strategically interesting I can't find words for it 
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