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July 18th, 2008, 05:23 AM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
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Re: vanilla Wishlist
Probably not, but their advantage on high protection soldiers (as they poison them without actually damaging them) is hardly justifiable... anyway, the important thing at least for me wasn't balance, but that the general feeling seems to be that they don't work in a strictly logical way, or as they were supposed to work. Anyway, couldn't we carry on just with out vanilla wishlist? ^_^
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IN UN LAMPO DI GLORIA!
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July 18th, 2008, 05:24 AM
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First Lieutenant
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Join Date: Feb 2008
Location: Reno, Nevada
Posts: 605
Thanks: 11
Thanked 5 Times in 5 Posts
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Re: vanilla Wishlist
They seem perfectly logical to me.
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July 18th, 2008, 10:05 AM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: vanilla Wishlist
can you avoid the poison arrow problem in this topic?
maybe im stupid but i cant found where in the faq tell me how to do link in post. is it in the manual?
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July 18th, 2008, 10:32 AM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
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Re: vanilla Wishlist
You're not stupid, it took me a while too trying to understand this. 
In the FAQ,
click the "Can I use html in my posts?", sixth voice from the bottom (sestultima voce)
Inside that voice, sixth from the top (dopo aver cliccato sulla voce, il modo x postare i link il sesto dall'alto  )
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IN UN LAMPO DI GLORIA!
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July 18th, 2008, 11:05 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: vanilla Wishlist
When you use preview you get more options, including putting images, links, attachments etc.
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July 19th, 2008, 05:24 AM
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First Lieutenant
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Join Date: Feb 2008
Location: Reno, Nevada
Posts: 605
Thanks: 11
Thanked 5 Times in 5 Posts
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Re: vanilla Wishlist
It's not a problem, there's nothing wrong with poison arrows.
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July 19th, 2008, 06:27 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: vanilla Wishlist
Since this thread is now more about re-stating your opinions, I'll repost my wish about transforming Earth gems to resources.
Riches from Beneath as a dome-like spell that lasts for a number of turns, Alchemy option for transforming Earth gems into resources or a spell that takes, say, 20 Earth gems and gives the province in question 600 extra resources for next turn (unused resources are wasted). 30 resources per Earth gem is a hefty amount, but you also need to spend some money for the spell to be of any use.
I'm not sure how it'd work, but I think the spell would only give 300 resources in non-castled province. Still enough to recruit dozen indy heavy infantries or a handful of knights.
I like the last option most (X gems for Y resources, one turn). It'd have to be an early spell, perhaps in Construction or Alteration. Construction 3 would be nice boost to MA Ulm in an early game: it'd basically drain their Earth gem reserve for a force of infantries, arbalests or knights, and it would be useful in late game if an army was hit by Acid Rain and its armor destroyed.
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