quote:
Originally posted by Athena:
1- Only one item build on each planet each turn, with no carry over of production....
2- No scenario editor ???
3- No parametrable load order. In stars you could order to load population, but leaving at least xxx colonists on the planet....
4- Some weapons seem to be utterly useless...
From another former Stars! player, I too see problem 3. It becomes a real difficulty during multiplayer. Early in SE4 games, I try to spread my population to the newly forming colonies (higher populations means higher production). But at some point, shortages force me to limit how many people to put on new worlds. This limitation cannot be automated. The transferring to-and-from the transport must be done manually, making the process takes extra turns.
Number 2. Yeah, this kinda baffled me. A Scenario button, but no scenarios. I know there are Mods. But if there is talk about working on a Scenario Editor (or even some official Scenarios), I'd vote that be worked on (I know... picky, picky, picky

).
Problem 1 irked me at first, but it happens so often in other 4X games that I don't notice it any more.
On weapons, I must disagree with you Athena (and thus, agree with Geo). I have heard many players say certain techs/weapons are useless. I think that is somewhat based on a player's strategy. Some people say Fighters are pointless, but I have success using them. Same with weapons.
And there's my Two Cents.. go team.