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  #1  
Old July 20th, 2008, 03:14 PM

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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Aw, sadness, I liked that trick. Well, outside of MoD...
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  #2  
Old July 20th, 2008, 03:41 PM

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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Well thank goodness for that.
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  #3  
Old July 20th, 2008, 03:48 PM
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Quote:
Micah said:
Aw, sadness, I liked that trick. Well, outside of MoD...
It's just a minor step towards making the game more conventional. There is still plenty of quirks to make the game stand apart from other strategy games... for now .
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Old July 20th, 2008, 04:29 PM
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Naah, Foodstamp. I think making all the spells counterable by a counter-spell, or perfectly balancing all the nations, or giving each path a strong late game summon to balance tarts (instead of giving to some paths good summons, other paths good battlefield spells, another ones good globals... as IMHO is now - though improvable maybe) would make the game more "conventional".
This is just fixing an issue that was maybe being exploited by some (a few surely, this game has a great, fair community), and being annoying to the majority
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Old July 20th, 2008, 04:32 PM
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Absolutely OT - do you people think mentioning KO three times in a thread summons him, like the Burtonian Betelgeuse/Beetlejuice??
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Old July 20th, 2008, 04:49 PM
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

It might. It works with me.
One of my morning routines is a search for gandolph, gandolf, and Gandalf in the last few days on all the forums with it showing the text of the posts.

Sometimes when Im jumping into threads I wasnt part of I will mention "HARK, I have been summoned by the use of my name!"
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Old July 20th, 2008, 04:58 PM
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

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Old July 20th, 2008, 06:00 PM
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Quote:
Foodstamp said:
Quote:
Micah said:
Aw, sadness, I liked that trick. Well, outside of MoD...
It's just a minor step towards making the game more conventional. There is still plenty of quirks to make the game stand apart from other strategy games... for now .
Yes, it is a strategy gaming convention to remove egregious bugs that not only completely violate rules intended by the developers but also cheapen the spirit of the game, and fracture the community.

How dare they be so darned conventional?
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Old July 20th, 2008, 06:18 PM
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Yeah, this issue has really wrecked the community. I mean something like 3 whole people used the spell in MP games. Most (Really "most" is not even a strong enough word to describe it) of the pissing and moaning came from people who had never even faced the spell in MP.

A bunch of people listened to these people and the way they said the spell worked, they tried the spell in SP and omg the AI could not cope with it. Must be an exploit.

As far as this making the game more conventional, in a way it does. As a small aside, I felt like the "Voice of Tiamat" thing runs along this same ilk.

Some says "OMG voice of Tiamat can be used to make a check against a dome spell".

Rather than say "Cool, this is a neat little trick water casters can do." people said "OMG HAX exploits, the spell should logically work like this, not like that. If this were HOMM34304 the spell would not do that."

So the spell is changed. 6 months later the people who complain about these things leave to go play Spore, Civilization, or something else because they are tired of having to point out things that need to be fixed in this bizarre game. And then the players who love the quirkiness of the game are still here dealing with a vanilla game that has been drastically altered by a group of people who are never satisfied until they think everything is perfectly balanced, generic and expected.
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Old July 20th, 2008, 07:18 PM
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Quote:
Foodstamp said:
Yeah, this issue has really wrecked the community. I mean something like 3 whole people used the spell in MP games. Most (Really "most" is not even a strong enough word to describe it) of the pissing and moaning came from people who have seen many examples of bugs being abused in various multiplayer games, and have seen the damage that such exploitation can cause to the general enjoyment of the game, and to the livelihood of the community, through the actions of a few unscrupulous and inconsiderate players like myself
There you go, fixed your post.

I am very tempted to follow your lead and simply be insulting and self aggrandizing. But I see no need to debase myself to make you look like a fool, when you are doing such a great job yourself. Keep up the good work.

I think if you even paid the smallest bit of actual attention to the people you are surrounded by, you would not see me as some sort of ignoramus, or a "flavor of the month" kind of guy. Since you seem to want to portray me as such, it highlights how insulated you are from other people and their enjoyment, as opposed to yourself, and your own enjoyment.

It's okay if you want to live in your own little world, where the argument that "all programs behave as they were told, so regardless of intent, a completed project is finished and technically works as designed, which is always more important than working as intended". But it would seem that most of the people not only trust JK and KO to design the game in a logical and well considered fashion - and to agree with THEM, when THEY say that something is absolutely not working as intended, and to not only not abuse that bug, but to try to refrain from ridiculing and insulting those who feel that abusing an acknowledged bug is wrong, even when those who have a predilection for abusing bugs feel the need to ridicule and insult those who agree with the men who have actually designed this "quirky" and addictive game.
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