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July 20th, 2008, 05:09 PM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
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Re: Summarizing
A turtle with ballista I would also think more of LA unit. Just snapper or something like old AD&D Dragon Turtle which breathed heated steam may be more... eh, on equal footing with all else.
There was also a thought about some "storm-demons" (summons, units or commanders), but I'm not very sure where we should steal them from. :embarassed:
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July 20th, 2008, 05:13 PM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
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Re: Summarizing
Yeah there was that one but I thought it has not been developed. How should they be different from the /actually existing/ storm demons? And aren't demons mostly blood summons? Maybe some big Storm Triton or such would be more fitting, even if we've plenty of tritons...
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IN UN LAMPO DI GLORIA!
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July 20th, 2008, 06:13 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
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Re: Summarizing
Quote:
Tifone said:
Yeah there was that one but I thought it has not been developed. How should they be different from the /actually existing/ storm demons? And aren't demons mostly blood summons? Maybe some big Storm Triton or such would be more fitting, even if we've plenty of tritons...
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Unfortunately, "Demon" is a very subjective and wide reaching concept, that has in terms of game mechanics, been narrowed to a specific meaning.
There are a couple of nations who have demons summonable outside of blood, but I would think that for Oceania, you aren't even looking for "demons", per se. Something like Storm Nymphs or something, playful chaotic spirits who inhabit large bodies of water - who have little concern for mortal life, and who delight in causing mayhem more than harm, but don't really see a moral dilemna in people dying because they've gone and sunk another ship - it was too much fun to care.
Obviously aside from just not being demons, they'd also be different from the actual demons in weapon selection. They should have a Water Strike ability probably, and perhaps have a single target Sailors' Death ability for out of water. I'm not married to those spells, just throwing them out there to get the ball rolling. 
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July 20th, 2008, 06:19 PM
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General
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Join Date: Oct 2006
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Re: Summarizing
Yeah, the demon tag just means a non-undead unit that's adversely affected by holy spells. My Partha mod will include "demons" that are just humans of the "untouchable" class (and thanks to JimMorrison for that inspiration  ).
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You've sailed off the edge of the map--here there be badgers!
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July 20th, 2008, 07:32 PM
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General
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Join Date: Oct 2006
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Re: Summarizing
Here's a first draft of a manta unit, for your (possible?) viewing pleasure:
I'd happily add it as an image, directly to the thread, but I'm not quite sure how to go about doing that.
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You've sailed off the edge of the map--here there be badgers!
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July 20th, 2008, 07:44 PM
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General
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Join Date: Oct 2006
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Re: Summarizing
Here's the attack image for the manta unit.
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You've sailed off the edge of the map--here there be badgers!
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July 20th, 2008, 10:26 PM
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Corporal
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Join Date: Apr 2007
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Re: Summarizing
There should totally just be island sized giant turtles, not that I have any idea how one would fit something like that on the battlefield considering that giants are about as big as it gets, but various landmass-sized sea creatures are represented pretty consistantly throughout history, so it's time they showed up in some capacity.
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