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July 21st, 2008, 09:00 AM
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Second Lieutenant
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Join Date: Feb 2008
Location: Ohio
Posts: 438
Thanks: 33
Thanked 12 Times in 9 Posts
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Re: The New Sauromatia
Quote:
Wrana said:R'lyeh? I don't think so, especially in the latter case - he bragged too much and was beaten by everyone else who he tried to fight...
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I take offense at that. The bragging was mostly roleplaying (although I was a bit overconfident about the Mind Lords), and, well, err, I suppose I might be able to partly attribute my sucking at wars to the Aboleths' inability to enter land, but it's partly my fault.
Also, great guide, Reno!
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July 21st, 2008, 02:05 PM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
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Re: The New Sauromatia
And I also agree that Androphag bows shouldn't poison those whom they don't wound. That's for the record.
To Darkwind: Considering offense - you are free to do it, of course, but in the case in question it looked positively sick. Though I see that such can be quite true to spirit of Aboleths...  But that's just my point of view on many things D&D-related.
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July 22nd, 2008, 12:49 AM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 525
Thanks: 17
Thanked 17 Times in 10 Posts
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Re: The New Sauromatia
Do androphag archers poison even with a shield hit?
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July 22nd, 2008, 02:26 AM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
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Re: The New Sauromatia
There was a separate thread on the question. May be also noted in Baalz guide discussion.
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July 22nd, 2008, 09:14 PM
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Second Lieutenant
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Join Date: Mar 2007
Location: Holbrook,AZ
Posts: 456
Thanks: 3
Thanked 11 Times in 11 Posts
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Re: The New Sauromatia
I do have a comment about the way you outfit your Gorgon. Doesnt the petrification actually do all of the killing? Why bother with the snake bladder stick? I think it better to load up on more items to keep her alive. Another shield would fit the bill nicely. How about a lucky coin to free up another misc slot. (not sure if that is const 4?) or is it too hard to get the S2? And the horror helm is nice and all, but first chance I get I would replace it with a starshine cap for even more MR (although I realize that is const 6)
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July 23rd, 2008, 12:43 AM
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First Lieutenant
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Join Date: Feb 2008
Location: Reno, Nevada
Posts: 605
Thanks: 11
Thanked 5 Times in 5 Posts
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Re: The New Sauromatia
Snake Bladder Stick has an enormous AOE attack dealing 5 AN poison damage. I believe that it actually has a higher damage potential than any other weapon in the game. If your opponent throws high MR attackers against you, and some nations like Pangaea even have high MR chaff, you are going to have a very tough time dealing enough damage to win the battle. Which is something that you definitely want to do, because as a flyer, the Gorgon is often behind enemy lines, and to retreat is to die.
It also works great with the Fear factor beacuse the damage forces morale checks. Otherwise you're stuck with Useless Kick and 5 hair attacks, which don't deal a whole heck of a lot of damage... any unit with decent Protection and MR is going to hold her.
What this all points to is that you really have to have a damage dealing weapon with the Gorgon. Fire or even lightning is ideal but extremely hard to get by the time you want to be using your Gorgon in earnest. The same for a Frost Brand... that relies on getting lucky in site searching, but a Snake Bladder Stick will always be available to forge.
Later on you'll want to switch to more powerful items that also help her resistances, reinvigoration, whatever, but for starters, nothing beats the Stick... in Russia, Stick beats you!
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July 23rd, 2008, 04:54 PM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
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Re: The New Sauromatia
And Stick note is helpful, thanks. 
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