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July 22nd, 2008, 04:45 PM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: Alchemy - Converting for Gold
A bump for KO and his empty inbox 
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July 22nd, 2008, 05:00 PM
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Corporal
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Join Date: Feb 2008
Posts: 167
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Alchemy - Converting for Gold
I hope this manages to be added in the next patch. It likely fulfills the requirements for patching (being in demand & easy to do).
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July 23rd, 2008, 04:42 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Alchemy - Converting for Gold
+1
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July 23rd, 2008, 05:11 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Chambéry (France)
Posts: 511
Thanks: 47
Thanked 19 Times in 14 Posts
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Re: Alchemy - Converting for Gold
+50% or +100% when alchemizing the gems seems fair.
A nice idea could be : include this ratio in the game settings, along with the magic site frequency and so on.
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July 23rd, 2008, 01:23 PM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: Alchemy - Converting for Gold
If alchemy is supposed to be a *process* of some kind... maybe we can make it more interesting by allowing you to use different combinations of gems.
So 10 earth gems gets you 1000 gold, but so does 4E4F, as does 1E1F1A1W1. Depending on which nations we wanted to help (Ulm comes to mind) we would set the combination accordingly.
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July 24th, 2008, 01:08 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Alchemy - Converting for Gold
Ooohhh, mysterious formulae could be fun. Such as converting Air+Fire to Water at a slightly better rate than normal, or perhaps Nature+Death to Earth, that sort of thing. And nothing too outrageous, just a bit better than 4-1 if you happen to have the right combinations.
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July 24th, 2008, 05:17 AM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
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Re: Alchemy - Converting for Gold
Mysterious formulae is very good idea. Not sure whether it can be implemented under Alchemy command but it could be added as researchable spells as was already pointed out...
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