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  #1  
Old May 8th, 2002, 01:00 AM
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capnq capnq is offline
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Default Re: Shields & Armour --- what\'s the point?

quote:
Also, I can never use shield regenerators.
I'm baffled by this statement. Why can't you use shield regenerators? They're meant to be used in conjunction with either type of shield generator, not to replace them.

Several mods make changes to normal and phased shields, trying to address the problem.
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Old May 8th, 2002, 08:24 PM

Jon Brave Jon Brave is offline
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Default Re: Shields & Armour --- what\'s the point?

quote:
Originally posted by capnq:
I'm baffled by this statement. Why can't you use shield regenerators? They're meant to be used in conjunction with either type of shield generator, not to replace them.



a. I thought shield regens only regenerate phased shields? I thought the graphic/manual indicated this...

b. and they regen such a paltry amount (5 to start with?) it's an OK percentage against 75 phased shields but too little against 300 normal shields, don't you think?
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Old May 8th, 2002, 08:59 PM
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Default Re: Shields & Armour --- what\'s the point?

Ugh, why are you comparing the very first level of regenerators against the top tech in shields???

I agree that the low end regenerators seem weak, but after a few levels they are quite decent.
Also note that the regenerators are half the size of a shield generator, so double their value.

You can get 375 phased shields, or 50 recharge per turn in 40 KT of space. If you expect to survive 7 turns after being hit, the regenerator will be worth more to you.

PS: Also note that shield regenerators of any level are a great defense against boarding parties.

[ 08 May 2002: Message edited by: Suicide Junkie ]

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