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July 29th, 2008, 03:31 AM
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General
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Join Date: Oct 2006
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Re: Summarizing
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July 29th, 2008, 07:58 AM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
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Re: Summarizing
Yes, I remember them, but am not sure that they would be thematic for Oceania (and these, by the way, could be used as animated carcasses, unlike ammonites!)
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July 29th, 2008, 08:34 AM
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Lieutenant Colonel
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Location: Florence, Italy
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Re: Summarizing
i'd prefer too other more tipically "seaish" animals to be implemented rather than scorpions ^^ we already have many.
Peace 
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July 29th, 2008, 04:53 PM
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Re: Summarizing
Well, maybe not specifically Oceania, but they'd make great underwater independents-undead or not.
I'm definitely all for a larger prehistoric presence in the game.
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July 29th, 2008, 04:58 PM
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Second Lieutenant
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Join Date: Feb 2007
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Re: Summarizing
Quote:
Tifone said:
i'd prefer too other more tipically "seaish" animals to be implemented rather than scorpions ^^ we already have many.
Peace
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Yes ! Crabs ! 
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July 29th, 2008, 09:52 PM
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Re: Summarizing
Um sea scorpions, by the way, are "seaish" animals.
Note the use of the word *sea* in their name.
They're not even related to land scorpions, infact.
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July 30th, 2008, 10:11 AM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
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Re: Summarizing
K, k, I was just saying before that, if I must choose between a sea scorpion whatsoever and an orca or narwhale or manta to be implemented, I prefer the big fishies 
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July 30th, 2008, 01:44 PM
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Second Lieutenant
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Location: Ohio
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Re: Summarizing
Since consensus seems to be that Oceania's theme is "the ocean fights back", I'm just thinking, why would the ocean only fight back with the cooler and stronger, but less numerous, creatures? Why not give Oceania easy access to a ritual to summon large amounts of your average amphibious sea creature, like a sea dog, as well? Perhaps an aquatic-only version of Summon Animals that summons a few less, but more powerful, units (like Monster Fish), too?
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