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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old July 30th, 2008, 08:36 AM
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Default Re: Mod: Trade Confederation

Version 0.25

Changed unit numbers to 2450-2476.
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  #2  
Old July 30th, 2008, 01:59 PM
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Default Re: Mod: Trade Confederation

Glad to have you back, Amos!
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  #3  
Old July 30th, 2008, 05:26 PM
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Default Re: Mod: Trade Confederation

Tnx Morkilus I'm glad to be back
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  #4  
Old July 30th, 2008, 05:27 PM
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Default Re: Mod: Trade Confederation

Amos, where did you go? I missed you!
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Old July 31st, 2008, 04:54 AM
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Default Re: Mod: Trade Confederation

I was in the army. I went to get an inspiration for a new mod
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  #6  
Old August 7th, 2008, 11:36 AM
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Default Re: Mod: Trade Confederation

I started playing this mod last night. I love the mage with 4 random paths from all 8 schools. Not sure how it will play out, but I'm guessing that there won't be a fixed strategy.

Intriguing
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Old August 7th, 2008, 03:56 PM
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Default Re: Mod: Trade Confederation

Ok, then, as long as you're inspired
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