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July 31st, 2008, 08:28 AM
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Second Lieutenant
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Join Date: Sep 2007
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Re: VOTD-Still like it
Quote:
Kuritza said:
Quote:
konming said:
At that rate, you can forget about SCs all together, since thau5 they get soul slay. Oh the horror, two casts kill one SC. I wonder why R'lyeh does not simply roll over any opponents, you know, with the uncounterable, invicinble soul slay.
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Sigh.... should I really explain such simple things? Or rather, point at them since they are well known...
Soul slay is counterable, your opponent can put decoy commanders and astral mage(s). Its absolutely perfect - it requires considerable research and there are countermeasures against it.
Quote:
konming said:With that kind of luck, your pretender can do nothing in battlefield either, two casts of paralyze and your pretender is gone. Cost: 0 astral pearls.
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For that, his astral mages should be in the same province with my pretender, dont they? I avoided Ermorian mages, intercepting his smaller groups with my God instead.
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That defeats the whole "kill all the chaff" purpose, doesn't it? His big group of chaff are most likely accompanied by astral mages. Beside, there is one small horrible spell called teleport. With your luck(or buggy DRN), two mages can teleport in and cast soul slay, and you have one dead pretender. I frankly do not know how astral mages or decoy commanders help with soul slay, did you confuse soul slay with mind hunt? Even worse, teleport is thau3. Soul slay is thau5. Not exactly tons of research...
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July 31st, 2008, 09:08 AM
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First Lieutenant
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Re: VOTD-Still like it
Ah, indeed. Soul slay, not mind hunt.
Now, what you propose now are normal routines, and they all have their countermeasures.
For Soul Slay / paralyze during a big battle you can present bigger targets on the battlefield, mammoths, for example. Mages like targeting them. Placing flying SC in the rearmost position helps, too. By the time he finishes buffing himself, mages are often cold from spamming spells.
For teleport-soul slay combo, I often script my cloud trapezing/teleporting SC for 'retreat' or 'returning' and hire some PD in that province. Thats two astral mages who will soul slay some free PD soldiers and die, unless they are golems.
Big groups of chaff arent necessarily accompanied by astral mages, dont you think? Smaller groups with double-blessed shadow vestals too, surprisingly. And if there is a mage or two after all, there are spells like seeking arrow (or is it guided arrow?).
See? Measures and countermeasures. And I this is what I love this game for: one player can launch plan A, then second player can respond with plan B, etc. But with bugged VotD there's simply no plan B, and thats exactly what I find so upsetting.
Hope my position is easier to understand now.
Quote:
Tifone said:
This is really starting to remind me the "unbearably dooming useless" Monkey PD thread!!!!!! XD
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Hello mr. Troll.
...
Sigh. Cicero once stated that one shouldnt present too much arguments, because it convinces listeners that speaker is uncertain himself. Alas, he forgot to mention what to do when listeners dont listen to your arguments in the first place.
At least I know what happens then. Talkers start mocking original poster without even bothering to prove him wrong. Actually, without reading his posts at all. Whole tread becomes a laughing stock, and soon the whole issue becomes a tabu, just like Bandar Log are now impossible to discuss because there's alwasy some smart face to say 'OMG ITS ALL CUZ OF MONKEY PD!!!!'
Peace. Enjoy your god-mode VotD for all I care.
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July 31st, 2008, 12:35 PM
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BANNED USER
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Join Date: May 2004
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Re: VOTD-Still like it
Quoting cicero doesn't make your arguments more potent.
If you VoTD makes playing SC's untenable - then you should (obviously) stop playing SC's.
*if* you play SC's, and *if* his kill count is high, and *if* your enemy can find him, because you continue to use him against him, and *if* your SC isn't outfitted with MR items, and *if* you haven't developed an VotD honeypot - then yes VotD can be effective.
thats enough ifs that I'm not too worried about it. SC's should have counters.
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July 31st, 2008, 01:12 PM
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General
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Re: VOTD-Still like it
Well, from the example given it sounds like he did have his SC outfitted with MR items. Maybe he just got unlucky, but that's apparently not enough to render VotD useless.
Even if you can't kill the SCs with VotD, if you force your enemy to stop using them against you for fear of it, either to hide or to keep his kill count low, then VotD is effective.
And I have no idea what you mean by VotD honeypot. Please explain?
So most of your long list of conditions is irrelevant. Either you stop using SCs or they die. High MR is the only real counter if you want to keep using the SC. So balance depends on how effective MR is against it.
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July 31st, 2008, 01:37 PM
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First Lieutenant
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Re: VOTD-Still like it
I was quoting Cicero to stop 'Monkey PD' trolling. To you, I can only beg you to read my posts again before posting the 'equip him with MR'. MR inst reliable against a spell that finds you everywhere.
SC's do have a plenty of counters without Tau4 hide-or-die spells.
Thejeff, thank you, its good to know that somebody reads others argumentation on these boards.
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July 31st, 2008, 01:48 PM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
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Re: VOTD-Still like it
How do you dare calling me troll just for having made a widely recognizeable joke about a funny thing happened here in the forum.
Boy, if you are full of yourself with all your big words and quotations, at least don't start seeing enemies everywhere.
I don't know you and I would never have tried to offend what you say in such a cheap way. Learn some respect, and some auto-irony. You attacked Jim Morrison for what was clearly a joke and now me. You are not untouchable by irony, man, nobody is.
Peace.
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IN UN LAMPO DI GLORIA!
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July 31st, 2008, 07:55 PM
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BANNED USER
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Re: VOTD-Still like it
A VoTD honey pot is just that.
An SC that you specically kill chaff with, to keep his kill count high. Then you outfit him with your favorite methods of undead slaying.
Keep your VotD honeypot with your other SC.. and any VotD cast on the territory hits the honeypot.
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August 1st, 2008, 01:18 AM
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First Lieutenant
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Re: VOTD-Still like it
So what do you propose as an unlimited-amounts-of-undead-slayer-around-turn-20-to-40?
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August 1st, 2008, 03:00 AM
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Corporal
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Re: VOTD-Still like it
What kind of undead are those that attack during the dream?
Having carcator the pocket lich would serve as double protection though.. he would kill off many creatures on his own and with death 5 he can put a serious hurt on a whole lot of undead
Would having a high reach weapon and blood vengence work very well? It seems like that would kill off a whole lot of the undead in a hurry plus make it less likely an enemy spellcaster will want to try and do much to the sc...
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July 31st, 2008, 03:02 PM
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Major General
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Location: Seattle
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Re: VOTD-Still like it
Quote:
Kuritza said:
See? Measures and countermeasures. And I this is what I love this game for: one player can launch plan A, then second player can respond with plan B, etc. But with bugged VotD there's simply no plan B, and thats exactly what I find so upsetting.
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I still don't see what's wrong with putting The Ark on your SC, aside from the obvious fact that there's only one of it. The Ark will kill unlimited numbers of zombies AFAIK, so even if you fail your MR check against VotD it does nothing except maybe make you waste some gems in battle.
-Max
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Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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