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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old July 31st, 2008, 04:50 PM
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NTJedi NTJedi is offline
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Default Re: #allies <player> <player> map command question

There is one game bug with this command which can cause one AI opponent to start attacking a previous AI ally. The bug is the result of the arena death match where an AI will send its pretender into the arena. If that pretender dies it will automatically switch into WAR mode against anyone who killed the pretender. This causes a one-way war where the other AI doesn't return the attacks and only defends until its pretender is also killed.

Unfortunately there's no workaround.
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Old August 1st, 2008, 07:38 AM
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Default Re: #allies <player> <player> map command question

Thanks both of you. I will test it out.

I just want to use it in a mp team game I am going to set up. There will be no AIs, but if anyone leaves the game and no replacement can be found it would be good if your now AI teammate at least doesn't attack you even if he no longer helps you.

This command seems that it may do this and the bug Jedi mentions probably won't affect this. But thanks for the information.
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