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Old August 1st, 2008, 12:20 PM
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Default Re: some questions


Thick ice will only appear as a choice in the editor if the season is set to Winter and the month is set to January or Febuary

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Old August 1st, 2008, 01:29 PM
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Default Re: some questions

1. I wrote ''scn'' to be short scenario;I have VISTA,but I'm the only user.

2.Thanks for the help about the thick ice terrain type.

3.Why not?Stone walls would do very well in this game.SPWAW has it.....

4.but sometimes railroads look bad because it uses a striaght piece for where there should be a curve...
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Old August 1st, 2008, 01:40 PM
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Default Re: some questions

Quote:
BadCompany said:
1. I wrote ''scn'' to be short scenario;I have VISTA,but I'm the only user.

2.Thanks for the help about the thick ice terrain type.

3.Why not?Stone walls would do very well in this game.SPWAW has it.....

4.but sometimes railroads look bad because it uses a striaght piece for where there should be a curve...
3. Hedgerows give a similar effect like Stonewalls (both in LoS and movement)
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Old August 2nd, 2008, 02:33 PM
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Default Re: some questions

Quote:
BadCompany said:

3.Why not?Stone walls would do very well in this game.SPWAW has it.....
We've said this many times in the past but your just new so I'll say it again. We don't care if WaW did it or not. There are plenty of things in these games WaW doesn't have. If you cannot live without stone walls then the solution is obvious. Neither Andy nor I have ever had any interest in putting stone walls in to a game of this scale and at least once a year someone asks. If we had wanted to they would have been put in years ago.


Quote:
BadCompany said:

4.but sometimes railroads look bad because it uses a striaght piece for where there should be a curve...
Post an example of an actual map, not a screen shot, of the problem. In all the years RR of been in the game I can only think of a couple of times an auto generated map had anything like this and with the complexity of the map generator it's to be expected and that's why we allow you to re-draw a map.

Don
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