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August 3rd, 2008, 03:35 PM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: The Bogarus Problem
I found out that playing Bogarus as Maverni (in Baalz guide) was very successful. That means using good scales to buy as many bodies as possible, boost them and thus survive early game. Later on you use your mages and excellent research advantage to win.
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August 3rd, 2008, 04:40 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: The Bogarus Problem
Bogarus can recruit absolute hordes of chaff and there is a quality all of its own to a great quantity of their archers, especially if they manage to snag some good indies soon.
Some of the problems with Bogarus are that they have no access to Earth, Water or Nature magic, so those should be covered by the pretender. An awake SC pretender is a pretty big risk, but could pay off. A straight research rush to Evo 2 or 3, mercenaries and hordes of chaff can get you somewhere, depending. Archers backed by the city guard and then the cav units can be fielded rather quickly in large numbers, which may allow you to take on other nations even if they are going for a bless strategy.
I've found Bogarus interesting to play in SP, but that does not translate well to MP, of course.
As far as the comments about how many MP games Bogarus has won, that's a red herring. The nation has been in for only two patches and not been in any number of MP games compared to most other winners and since unlike some other nations, does not EAT EVERYTHING, there is going to be a learning curve and wating period before see it win. Remember that in Dom-PPP Caelum was once considered the weakest nation. Then somebody figured out Quickness + Summon Lesser Air Elemental and the rest is history (and why lesser elementals cost gems to summon since Dom2).
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August 3rd, 2008, 04:53 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: The Bogarus Problem
Quote:
Edi said:
As far as the comments about how many MP games Bogarus has won, that's a red herring.
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Well it would be of dubious value if it were used as an argument for Bogarus needing to be "fixed" or otherwise changed in order to be competitive.
However, it is not. I was just pointing out that people can debate different theories for the nation all they want, when someone says they need X in order to be competitive, then that begs the question, "how competitive are they, with X?", and so far the data shows that they are not conclusively more competitive with X, than with Y or Z. Which leads to a more open-minded discussion of the relative merits of these capital letters at the end of the alphabet. 
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August 3rd, 2008, 11:37 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: The Bogarus Problem
Quote:
Edi said:
Bogarus can recruit absolute hordes of chaff and there is a quality all of its own to a great quantity of their archers, especially if they manage to snag some good indies soon.
Some of the problems with Bogarus are that they have no access to Earth, Water or Nature magic, so those should be covered by the pretender.
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huh? Doesn't Bogus get access to alchemists - which as I recall are E1.
Besides, I'd rather look at it as they DO get access to Astral, Death, and Blood - which are the three essentials IMO>
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