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  #1  
Old August 4th, 2008, 05:19 AM

Janlm Janlm is offline
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Default Re: Artifacts II - Recruiting

is something going to happen here soon?
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  #2  
Old August 4th, 2008, 05:56 PM

quantum_mechani quantum_mechani is offline
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Default Re: Artifacts II - Recruiting

Nations are now assigned (see first post), any late comers can have their pick of the leftover on a first come first serve basis. I'll put together a map in the next few days, in the meantime heres how to run test games to try your artifacts/pretenders:

*Download the zip attached to this post, put the map and map image in your map folder, everything else in the mods folder.

*Start up dominions and enable CB and the artifacts mod.

*Make a pretender (remember, humans only) and start a game on the map Antilarium, no sites version.

*Click change shape on all your artifact holder commanders to unload them.
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  #3  
Old August 4th, 2008, 06:10 PM
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DakaSha DakaSha is offline
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Default Re: Artifacts II - Recruiting

yay! [/childishness]
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'Raol the knight shall now be known as the prophet of Bob'
Sorry I think stuff like thats funny

Check out my first map: Sha Bay
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  #4  
Old August 4th, 2008, 07:34 PM
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tgbob tgbob is offline
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Default Re: Artifacts II - Recruiting

Thanks for taking the time and effort on putting together a kustom map there QM.
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Old August 4th, 2008, 08:26 PM

quantum_mechani quantum_mechani is offline
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Default Re: Artifacts II - Recruiting

Well, it won't be a whole map, just custom locations.

But thanks.
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