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August 4th, 2008, 01:18 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Global War (started!)
Yeah, I was thinking that with my suggested changes:
1) Evil would work together better early, but be hesitant to be too tightly coupled and always be jockeying to come out *more* ahead than their allies in any engagement.
2) Evil must kill good, but they also have an incentive to attack neutral because they're defacto immediately at war with neutral as soon as good starts to crumble.
3) Neutral is likely to be bullied by evil due to evil's better coordination (it's a lot more tempting to gang up on a surrounded and unsupported neutral if you can get another evil or two to attack from another direction). This will be counteracted by neutral's ability to bribe - it's better to have a friendly neutral so that items/gems can be exchanged among evil. This is of course balanced by good trying to maneuver so that no neutrals are surrounded and unsupported for exactly this reason.
4) If neutral's 'peace' advantage does manage to get them a ticket to late game, they still need to eliminate one of themselves - so neutrals can't trust each other too far.
__________________
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August 6th, 2008, 01:56 PM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: Global War (started!)
I received a message that says "CD key violation - your CD key has been used on multiple installations. Your orders have not been executed."
Is this a bug? My last turn's orders went through without problems; this is only my second turn after subbing for this game. This is the first time I've encountered this in any of the games I have played. I have an original copy of the game.
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August 6th, 2008, 02:30 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Global War (started!)
eh, that's if it thinks you are playing two nations... did you look at another good player (which is fine) but accidentally save a turn? that's the only thing i can think of.
edit: or, conversely, if someone else accidentally submitted a turn for you, as well as their own nation.
how this mechanic works exactly is not fully understood 
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August 6th, 2008, 03:30 PM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: Global War (started!)
Nope, I have no access to the other good nations. I guess another nation should have this error message too?
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August 6th, 2008, 03:37 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Global War (started!)
one would think... but like i said, the mechanics are not fully understood.
i've gotten it by changing a nation to AI in the game, which I also was a player in. Other people swear that that doesn't happen...
probably won't happen again, but who knows?
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August 6th, 2008, 05:15 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Global War (started!)
AFAIK you can play for 2 nations from same cd-key as long as you use the same computer and OS. Problems occur with different computers [and maybe even starting a turn on one PC and finishing on another]. There was a thread about it. Have you tried saving turn again and submitting it again?
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August 6th, 2008, 05:31 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Global War (started!)
no, this would be a message upon commencement of the turn; basically saying you didn't get to take one.
and when i got the message, both my nation and the nation i was setting ai were played from the same pc...
like i said, the mechanism is not well understood 
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