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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old August 4th, 2008, 07:25 PM

rdonj rdonj is offline
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Default Re: Dominions 3000 (tentative name)

One comment about your earlier stats aezeal... you gave elite infantry better melee abilities without better precision, and they didn't even have melee weapons. I think skill in this is largely going to be represented by precision. Also the armor stats seemed far too weak, as basically if anyone ever got shot they would die. I also think that precision should be higher in general for the mod than basegame as it is a lot easier to shoot something with a gun than with a bow.
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