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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old August 5th, 2008, 05:19 AM
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Default Re: Dominions 3000 (tentative name)

Well, there is definitely something to said for some sort of space trench wars. Looking at this as basically an entirely new game, some space games go quick and dirty for conquest, some make it a very painstaking affair.

There certainly could be multiple province planets, as I said terrain could be in some way defined by magic sites, which unfortunately would have to be manually assigned to get the right flavor. Of course, everything but the inhabited planets could be left to chance, but if a planet is defined by terrain, and terrain is defined by sites, then each map will need to be modded with that in mind.

I do appreciate your input very much Llama, and I think that ultimately the mechanics can work out to allow both schemes, for different styles and scales of maps. It comes down more to a matter of which direction is easiest to initially develop, so we can get a working model off the ground.
 

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