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August 5th, 2008, 10:03 AM
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Sergeant
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Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
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Re: Pretender concept: Messianic Figurehead
Here´s my first attempt at this. To make up for the expensive paths, I gave him a "heal" ability (which makes him desirable for non-arcocesphale/Pangaea nations) and a summoning ability which brings 5 woodsmen each time it´s used. As for item slots, I managed to get the standard + one more slot for special items, althrough TBH I didnt fiddle with that too much.
If I try it and find it too handicapped, I´ll give him a supply bonus, to go with his command bonus.
#newmonster 2906
#name "Prophesied Warrior"
#copyspr 65
#descr "The Prophesied Warrior has been heralded as the one foretold to save the nation from certain destruction. He is a
mighty warrior, profficient at ranging undetected through enemy territory, knows the healing herbs of the land, and a
charismatic battle commander. When he rises his banner, the small people of the realm will flock to him. However, his magical
abilities are rather limited, relying on his companions to do his spellcasting"
#mapmove 2
#ap 14
#hp 14
#size 2
#prot 0
#str 15
#enc 2
#att 14
#def 14
#prec 14
#mr 18
#gcost 0
#rcost 1
#pathcost 120
#startdom 1
#weapon 266
#weapon 258
#armor "Full Plate Mail"
#armor "Full Helmet"
#forestsurvival
#mountainsurvival
#wastesurvival
#stealthy 10
#startage 22
#maxage 200
#older 6
#healer 5
#standard 20
#makemonster5 126
#superiorleader
#itemslots 64646
#nametype 100
#eyes 2
#end
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August 5th, 2008, 10:46 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Pretender concept: Messianic Figurehead
The small people of his realm?
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August 5th, 2008, 11:37 AM
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Sergeant
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Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
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Re: Pretender concept: Messianic Figurehead
As in "makemonster 5"= woodsman archers.
Like in Kevin Kostner's version of Robin Hood.
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August 5th, 2008, 11:41 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Pretender concept: Messianic Figurehead
Are woodsman archers small?
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August 5th, 2008, 03:19 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Pretender concept: Messianic Figurehead
I'm kind of concerned that size (2), 14 HP, and starting dominion of 1 will render him absolutely untouchable. For some reason I had been imagining something..... A little more heroic.
Would be hilarious if he summoned Flagellents, to go with his inability to provide a bless. 
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August 5th, 2008, 04:10 PM
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Sergeant
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Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
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Re: Pretender concept: Messianic Figurehead
I was thinking on defaulting him with Awe and supplies, but left that for after the test run.
So... more HP would be in order? I sort of wanted to keep him out of the absolute SC (as in, by themselves, and straight out of the box, like the Wyrm)group...
Maybe a drastic increase in marksmanship would be in order too. After all, this is supposed to be some kind of champion...
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August 5th, 2008, 04:18 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Pretender concept: Messianic Figurehead
With 14 HP no one would ever want to commit him to melee (maybe a recruited thug, but not your pretender!).
With 120 path cost, no one would ever use him as a caster.
Taking a pretender whose only benefit would ever be hanging out in the back of the army, providing a Morale boost for the archers - is never going to happen.
It just seems to me, that as the type of hero you are describing, and being that he lacks the ability to provide a good bless or any magical diversity - he HAS to be an amazing combatant, in some way. So he's going to need at least 30 HP base, and Awe would be an excellent choice as well. Recuperation could help, as well as a small regen, so he can really wade in, and as long as he survives, he will ultimately be fine.
You can easily engineer him in a way that lowly troops are no match for him, but that it isn't too easy to make him a solo army destroyer.
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