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  #1  
Old August 5th, 2008, 11:20 PM

konming konming is offline
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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

Quote:
Omnirizon said:
after having noticed many of his (or her?) astute, well informed, and consequently very informative posts around the forum, I have to say that konming is cleary sandbagging, having picked hinnom.
Errr, I will take that as a compliment.
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  #2  
Old August 5th, 2008, 11:53 PM

Omnirizon Omnirizon is offline
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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

sandbagging: when a player purposefully chooses an easier level of competition than their skill level usually calls for. classic example being when a bicycle racer races at a lower class than they usually would, in order to place on the podium to attract sponsorship.

or it is when a player deliberately portrays themselves as a lower skill or weaker player in order to deceive others. classic example being a poker player 'limping' in to a hand when they in fact have a strong hand; the inverse of bluffing.


i'm mostly just playing around though. so no worries.

i will say this much though, i'm never allowing hinnom in another one of my games.
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  #3  
Old August 5th, 2008, 11:58 PM

Dragar Dragar is offline
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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

I think as the realisation of how powerful and dangerous hinnom really is sinks in to the playing community players will immediately ally to target them. Same as rlyeh and ermor in late age. It should liven up the early age a bit

For this game though hinnom has a massive lead - I hope his neighbours are planning to do something about it very quickly! No point keeping the peace and playing for second place!
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  #4  
Old August 6th, 2008, 01:02 AM
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Jazzepi Jazzepi is offline
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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

Quote:
Omnirizon said:
sandbagging: when a player purposefully chooses an easier level of competition than their skill level usually calls for. classic example being when a bicycle racer races at a lower class than they usually would, in order to place on the podium to attract sponsorship.

or it is when a player deliberately portrays themselves as a lower skill or weaker player in order to deceive others. classic example being a poker player 'limping' in to a hand when they in fact have a strong hand; the inverse of bluffing.


i'm mostly just playing around though. so no worries.

i will say this much though, i'm never allowing hinnom in another one of my games.
Personally I think this map has some serious issues. I've always hated maps that have really small chokepoints, and a lot of them.

Jazzepi
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  #5  
Old August 6th, 2008, 01:27 AM

konming konming is offline
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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

Hinnom was among the first to be eliminated in Kingmaker, also in the game I subbed - beer, Hinnom was on the verge of extinction in the first year. I will admit that Hinnom can be very powerful IF played correctly, as Baalz pointed out in his very thoughtful guide.

Omnirizon: I do understand what sandbagging means, and there is dictionary.com even if I did not. Hinnom's position in this game really came from our great peaceful relations with all our neighbors.

Dragar: Being Hinnom already shows its downside. My offer for 15N hammer was never answered. This should tell you something. Besides, you would rather attack peaceful and honorable Hinnom rather than Mictlan?

Jazzepi: IMHO choke points are OK, it just favors a more defensive style instead of being rushed everywhere. However, the map is not close to be balanced. We will see this more clearly when VPs are taken.
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  #6  
Old August 6th, 2008, 01:30 AM
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Jazzepi Jazzepi is offline
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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

Quote:
konming said:
Hinnom was among the first to be eliminated in Kingmaker, also in the game I subbed - beer, Hinnom was on the verge of extinction in the first year. I will admit that Hinnom can be very powerful IF played correctly, as Baalz pointed out in his very thoughtful guide.

Omnirizon: I do understand what sandbagging means, and there is dictionary.com even if I did not. Hinnom's position in this game really came from our great peaceful relations with all our neighbors.

Dragar: Being Hinnom already shows its downside. My offer for 15N hammer was never answered. This should tell you something. Besides, you would rather attack peaceful and honorable Hinnom rather than Mictlan?

Jazzepi: IMHO choke points are OK, it just favors a more defensive style instead of being rushed everywhere. However, the map is not close to be balanced. We will see this more clearly when VPs are taken.
I just wish there wasn't a VP right next to my capital divesting me of valuable resources that could have been used since turn 1.

Jazzepi
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Old August 6th, 2008, 02:00 AM

Omnirizon Omnirizon is offline
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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

i like the chokepoints, however this map needs to be wraparound to solve some of its particularly glaring problems that arise from having so many chokepoints.

the starting positions also need to be a bit more standardized. your position is heavy in income, jazzepi, but low in resources. giving each position unique qualities completely undermines the point of starting postions to begin with.

konming: didn't mean to insult your intelligence by posting a definition to sandbagging. your reply was just a bit ambiguous and hard to read, couldn't tell if you knew what it meant. i don't deny at all that your position came from peaceful relations. that's just the problem with hinnom; if no one starts a war with them, they win. you could easily sit back with what you have now, start no wars, and win in the end. in fact, that's what you're planning to do. that's why i'm trying to get a conversation started on the topic.
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Old August 6th, 2008, 02:11 AM

Dragar Dragar is offline
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Default Re: Darwin: EA/CBM/VP/hard resrch/Antilarium

Yep there's a lot of luck involved. In my other antilarium game, Beer, I'm playing abysia and have pathetic starting resources..

Scarily I'm about to join another antilarium game - I wonder why its so popular?
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