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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old August 8th, 2008, 05:36 PM
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HoneyBadger HoneyBadger is offline
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Default Re: Ammon Kush-Darkest Africa

Reserved for graphics.
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Old August 8th, 2008, 06:54 PM

Aezeal Aezeal is offline
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Default Re: Ammon Kush-Darkest Africa

lol you are flooding the boards with nations
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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Old August 8th, 2008, 07:06 PM
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Default Re: Ammon Kush-Darkest Africa

Yeah, I've been wanting to make some more for a while now, but the time consuming nature of the graphics was always a major obstacle (Either in the case of the poor graphics of F'Thaqqua, or the-most likely-lost graphics of my Mountain Kings mod). So I decided not to bother with the graphics at all, or the more technical aspects of the DM file, and concentrate on making the nations I wanted to make, minus the hassles associated with completing the modding process.

That way, I can do work, bit by bit, and by the time I do have a personal computer, I can compile everything at my leisure, since I'll have everything done but (maybe) the graphics, the balancing, and the actual DM file.
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