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  #1  
Old August 15th, 2008, 04:53 AM
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ano ano is offline
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Default Re: Returning script ignored. Bug?

Edi
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As was noted before, if there was a gem overflow issue, that might have caused problems.
I didn't know that... What is meant by overflow, btw? How many extra games are counted as overflow?
vfb
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When you tried the exact same build, did you just give your unit 28 D gems? Or did he gather them in battle (killing more than 30 units)?
Gathered with sickle a turn ago, of course . I understood that such golem would be a tasty dish for an enemy and therefore scripted returning.
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Old August 15th, 2008, 11:12 AM

Xietor Xietor is offline
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Default Re: Returning script ignored. Bug?

Try it with an 8 hp mage. If the 8 hp mage returns every time with no pd, then my point is proven.
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Old August 15th, 2008, 10:04 PM

chrispedersen chrispedersen is offline
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Default Re: Returning script ignored. Bug?

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Originally Posted by Xietor View Post
Try it with an 8 hp mage. If the 8 hp mage returns every time with no pd, then my point is proven.
a 9 hp mage.
a 77 pt seraph
a 77pt seraph
a 300 pt pretender.

No returns were cast.
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Old August 15th, 2008, 11:53 PM

K K is offline
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Default Re: Returning script ignored. Bug?

I had this bug in DarkParadise with an Astral Monolith and Horrors. Basically, even a Horror is not enough to prevent a script override.
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