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  #1  
Old May 25th, 2003, 09:29 AM
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Ruatha Ruatha is offline
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Default Re: Frequently Asked Questions for Newbies

Quote:
Originally posted by PvK:
I sometimes switch to 1600x1200 just for the large battle replays, since tactical combat mode does use it, and even then, you can't see everything at once.

PvK
Otherwise max 1024x768 .
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  #2  
Old May 25th, 2003, 06:51 PM

tesco samoa tesco samoa is offline
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Default Re: Frequently Asked Questions for Newbies

woohoo.... made it to the faq
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Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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Old May 25th, 2003, 09:35 PM

Joe Cool Joe Cool is offline
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Default Re: Frequently Asked Questions for Newbies

How much damage do damaging wormholes do? If I pump up the armor on a ship, is it safe to go through?

Thanks!
Joe
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Old May 25th, 2003, 10:04 PM
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Default Re: Frequently Asked Questions for Newbies

Quote:
Originally posted by Joe Cool:
How much damage do damaging wormholes do? If I pump up the armor on a ship, is it safe to go through?

Thanks!
Joe
The default damage for an unstable warp point in StellarAbilityTypes.txt is 200.

Yes, you have the idea. Shields don't help against warp point (or storm or mine) damage but armor does.

[edit: damaging storms also have default damage of 200 per StellarAbilityTypes.txt. Also note that this damage is applied to each ship that passes through the sector.]

Slick.

[ May 25, 2003, 21:07: Message edited by: Slick ]
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Old May 30th, 2003, 03:40 AM
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Default Re: Frequently Asked Questions for Newbies

updated.

[ May 30, 2003, 05:05: Message edited by: Slick ]
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Old May 30th, 2003, 04:08 AM

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Default Re: Frequently Asked Questions for Newbies

Hey, I noticed you added the turn checklist (#18). I like it!
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Old May 30th, 2003, 05:29 AM
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Fyron Fyron is offline
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Default Re: Frequently Asked Questions for Newbies

Quote:
IIRC, ramming drops the attacker's shields to 0
I recalled incorrectly, you know. Ramming does not affect the attacker's shields at all (unless a shield generator component gets destroyed, of course). A ship that rams (attacker, source) has it's shields remain at whatever level they were before the ram. All damage is done to it's hull, none to shielding. Its shields are not dropped to 0. The target ship, on the other hand, will have damage done to it's shields first before it takes any structural damage.
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