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Old August 25th, 2008, 01:29 PM

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Default Re: Blood Magic as Combat Magic?

Baalz pretty much has it, but there are a few things he missed.

Storm Demons are less of a combat unit and more of a battle magic. Each tosses str-based AN lightning bolts(10 per battle) fired with Storm-immune Precision 14, so when you are rolling in with 20-30 of them you can have a devastating magical assault before you engage in melee.

Summon Imps is a great way to win assassination/failed seduction/deathmatch battles.

Agony is also a fear effect, so it has value beyond just weak attack.

Send Lesser Horror/Horror is a great way to add in killers with low amounts of resistance against high numbers of attackers. I've had more than a little success with casting a few of these and only having a few mages and no troops on defense to cast battlefield spells or other large area magics. Sheer probability means that the Horrors will attack the vastly larger force(barring Horror Marks).

Hell Power has a number of niche uses, so don't discount it despite it's great cost.

Infernal Prison/Claws of Cocytus are the best way to defeat Doom Horrors.
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Old August 27th, 2008, 11:16 AM
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Default Re: Blood Magic as Combat Magic?

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Hell Power has a number of niche uses, so don't discount it despite it's great cost.
Some may not be aware, but casting Hell Power will automatically horror mark its caster. Considering the spell brings possible horrors during battle its uses are costly.
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Old August 27th, 2008, 03:06 PM

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Default Re: Blood Magic as Combat Magic?

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Hell Power has a number of niche uses, so don't discount it despite it's great cost.
Some may not be aware, but casting Hell Power will automatically horror mark its caster. Considering the spell brings possible horrors during battle its uses are costly.
That's what I meant by "great cost."

If you ever get bored, have a Sabbath or Communion Master cast it so that it goes to eight or more Slaves. It'll bring so many Horrors you'd think being attacked by Horrors was going out of style. Since Horrors attack Horror Marked units first, then combining Hell Power with some of the Horror Marking spells means that there might be a potential battle tactic here, but it's so dangerous that it reeks of pure desperation.
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Old August 27th, 2008, 09:09 PM
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Default Re: Blood Magic as Combat Magic?

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Hell Power has a number of niche uses, so don't discount it despite it's great cost.
Some may not be aware, but casting Hell Power will automatically horror mark its caster. Considering the spell brings possible horrors during battle its uses are costly.
That's what I meant by "great cost."
Yes, I understood you knew, but some gamers may not be aware since the spell gives no indication it will horror mark its caster.
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Old August 29th, 2008, 08:07 AM
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Potion Re: Blood Magic as Combat Magic?

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Some may not be aware, but casting Hell Power will automatically horror mark its caster. Considering the spell brings possible horrors during battle its uses are costly.
That's what I meant by "great cost."
Yes, I understood you knew, but some gamers may not be aware since the spell gives no indication it will horror mark its caster.
It's listed in the manual's description of the spell's effects.
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Old August 30th, 2008, 06:55 AM
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Default Re: Blood Magic as Combat Magic?

Concerning call horror: to what extent I wont be committing suicide by casting that? (some more background details: I have an astral 3 mage spamming astral geyser)
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