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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #21  
Old August 17th, 2008, 05:42 AM

Mordici Mordici is offline
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Default Re: Throne of Heroes.

I had some very general ideas for heros if anyone wants to run with them:

Bandar Log - How about a size 4 King Kong type monster with trample. The nation could certainly use a melee heavy hitter IMO

Atlantis - I always thought that the folks of this nation would have some high tech given the myths you read about. Some sort of clockwork robot hero or a mage that could summon one of the construction tree mechanical units as well as giving them a powerful bonus in combat to represent there ability to repair them (regen for units they lead or some such) might be interesting.

Ermor - Having a Dr. Frankenstein type hero working for this nation would be quite funny. He could summon random undead that would get a set of random afflictions and/or abilities. So you never know what you are getting

Vanheim - I always thought that this race should have a female seduction hero given the fact that illusion is one of their primary magics.

I'll try to post more ideas at a more decent hour
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  #22  
Old August 17th, 2008, 08:28 PM

Xietor Xietor is offline
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Default Re: Throne of Heroes.

Thanks for the ideas. At this point, I am done making new heroes and tweaks myself. In fact the only thing standing between me and publishing the update are:

1. waiting on some Tien Chi heroes Dr. P is working on.

2. Waiting to hear from Turin.


However anyone wanting to add additional heroes certainly can. It will be easy for me to update the mod, or add them to the mod.(as I am uncertain how long it will take for feedback and to get the Tien Chi heroes).
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Last edited by Xietor; August 17th, 2008 at 08:30 PM..
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  #23  
Old August 27th, 2008, 07:06 PM

Xietor Xietor is offline
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Default Re: Throne of Heroes.

This mod should be released this weekend. All of the new heroes that are going into the first release are in it. I have implemented Turin's final modifications to my changes to existing heroes, and the new ones, and am in the process of final testing to make sure they all appear, have no typos in the descr. etc.

Gustav may be headed to New Orleans. If we are spared that fate, the mod should be released this weekend.
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